xo-imgui: imgui_ex4: prep gc history bars for rich tooltips
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5 changed files with 152 additions and 126 deletions
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@ -75,12 +75,11 @@ namespace {
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VulkanApp::ImguiDrawFn
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make_imgui_draw_frame(AppState * p_app_state,
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DrawState * p_draw_state,
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float * p_f, int * p_counter)
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int * p_counter)
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{
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*p_f = 0.0f;
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*p_counter = 0;
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return [p_app_state, p_draw_state, p_f, p_counter](VulkanApp * vulkan_app, ImGuiContext * imgui_cx)
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return [p_app_state, p_draw_state, p_counter](VulkanApp * vulkan_app, ImGuiContext * imgui_cx)
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{
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scope log(XO_DEBUG(false));
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@ -123,7 +122,7 @@ namespace {
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// 1. create a simple ImGui window
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ImGui::Begin("Hello, Vulkan + SDL2!");
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ImGui::Text("This is a minimal ImGui + Vulkan + SDL2 example!");
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ImGui::Text("Incremental GC demo, using ImGui + Vulkan + SDL2");
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ImGui::Text("appl average %.3f ms/frame (%.1f fps)",
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1000.0f / io.Framerate, io.Framerate);
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@ -133,7 +132,9 @@ namespace {
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ImGui::SliderInt("copy animation budget", &p_draw_state->animate_copy_budget_ms_, 10, 10000);
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ImGui::NewLine();
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/* N\u2080 = N0, N\u2081 = N1 */
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/* N\u2080 -> N0, but with the 0 subscripted,
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* N\u2081 -> N1, but with the 1 subscripted
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*/
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ImGui::Text("alloc [%lu] avail [%lu] ",
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p_draw_state->gcstate_.gc_allocated_,
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p_draw_state->gcstate_.gc_available_);
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@ -292,10 +293,9 @@ int main() {
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DrawState draw_state;
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draw_state.gcstate_ = app_state.snapshot_gc_state();
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float f = 0.0;
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int counter = 0;
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VulkanApp::ImguiDrawFn draw_fn
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= make_imgui_draw_frame(&app_state, &draw_state, &f, &counter);
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= make_imgui_draw_frame(&app_state, &draw_state, &counter);
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VulkanApp vk_app(draw_fn);
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vk_app.setup(app_imgui_load_fonts);
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