xo-imgui: imgui_ex4 working on native ubuntu

requires etc/hostubuntu shim
This commit is contained in:
Roland Conybeare 2025-11-12 10:00:30 -05:00
commit 5fcfadce9a
5 changed files with 555 additions and 586 deletions

View file

@ -1,9 +1,6 @@
/* imgui_ex4.cpp */
#include "xo/imgui/VulkanApp.hpp"
#ifdef TEMPORARILY_REMOVE
#include "xo/imgui/ImRect.hpp"
#endif
#include "AppState.hpp"
#include "DrawState.hpp"
#include <backends/imgui_impl_sdl2.h>
@ -87,9 +84,7 @@ namespace {
{
scope log(XO_DEBUG(false));
#ifdef TEMPORARILY_REMOVE
app_duty_cycle_top(p_app_state, p_draw_state);
#endif
log && log(xtag("imgui_cx", (void*)ImGui::GetCurrentContext()));
@ -98,7 +93,6 @@ namespace {
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
#ifdef TEMPORARILY_REMOVE
log && log("after NewFrame", xtag("imgui_cx", (void*)ImGui::GetCurrentContext()));
ImGuiIO & io = ImGui::GetIO(); (void)io;
@ -113,12 +107,10 @@ namespace {
| ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoDecoration);
ImGui::End();
# endif
#endif
// 1. create a simple ImGui window
ImGui::Begin("Hello, Vulkan + SDL2!");
ImGui::Text("This is a minimal ImGui + Vulkan + SDL2 example!");
#ifdef TEMPORARILY_REMOVE
ImGui::Text("appl average %.3f ms/frame (%.1f fps)",
1000.0f / io.Framerate, io.Framerate);
@ -212,15 +204,12 @@ namespace {
p_app_state->copy_detail_tenured_dest_size_ = 0;
}
}
#endif
ImGui::End();
#ifdef TEMPORARILY_REMOVE
// 2. big demo window
if (p_draw_state->show_demo_window_)
ImGui::ShowDemoWindow(&p_draw_state->show_demo_window_);
#endif
// Rendering
ImGui::Render();
@ -296,13 +285,10 @@ int main() {
= make_imgui_draw_frame(&app_state, &draw_state, &f, &counter);
VulkanApp vk_app(draw_fn);
/* establishes imgui context */
vk_app.setup(app_imgui_load_fonts);
#ifdef NOT_YET
app_state.gc_->add_gc_copy_callback
(draw_state.make_gc_copy_animation(&app_state));
#endif
try {
vk_app.main_loop();

View file

@ -41,10 +41,7 @@ MinimalImGuiVulkan::init_vulkan()
this->create_surface();
this->pick_physical_device();
this->create_logical_device();
this->create_swapchain();
this->create_image_views();
this->create_render_pass(); // must come before createFrameBuffers
this->create_framebuffers();
this->create_xswapchain(true /*create_render_pass_flag*/);
this->create_command_pool();
this->create_command_buffers();
this->create_sync_objects();
@ -503,7 +500,7 @@ MinimalImGuiVulkan::draw_frame()
case VK_SUBOPTIMAL_KHR:
break;
case VK_ERROR_OUT_OF_DATE_KHR:
recreate_swapchain();
this->recreate_xswapchain();
// deliberate earlyexit
return;
default:
@ -559,7 +556,7 @@ MinimalImGuiVulkan::draw_frame()
case VK_ERROR_OUT_OF_DATE_KHR:
case VK_SUBOPTIMAL_KHR:
framebuffer_resized_flag_ = false;
this->recreate_swapchain();
this->recreate_xswapchain();
break;
default:
throw std::runtime_error("failed to present swapchain image!");
@ -624,7 +621,25 @@ MinimalImGuiVulkan::record_command_buffer(VkCommandBuffer cmdbuf, uint32_t image
}
void
MinimalImGuiVulkan::recreate_swapchain()
MinimalImGuiVulkan::create_xswapchain(bool create_render_pass_flag)
{
this->create_swapchain();
this->create_image_views();
if(create_render_pass_flag)
this->create_render_pass();
this->create_framebuffers();
}
void
MinimalImGuiVulkan::cleanup_xswapchain()
{
this->cleanup_framebuffers();
this->cleanup_image_views();
this->cleanup_swapchain();
}
void
MinimalImGuiVulkan::recreate_xswapchain()
{
// handle window minimization: wait until window has valid size
this->wait_not_minimized();
@ -632,15 +647,11 @@ MinimalImGuiVulkan::recreate_swapchain()
// wait until device idle before cleaning up resources
vkDeviceWaitIdle(device_);
// cleanup old swapchain
this->cleanup_framebuffers();
this->cleanup_image_views();
this->cleanup_swapchain();
// cleanup old xswapchain
this->cleanup_xswapchain();
// create new swapchain
this->create_swapchain();
this->create_image_views();
this->create_framebuffers();
this->create_xswapchain(false);
}
void
@ -694,9 +705,7 @@ MinimalImGuiVulkan::cleanup()
vkDestroyCommandPool(device_, command_pool_, nullptr);
this->cleanup_framebuffers();
this->cleanup_image_views();
this->cleanup_swapchain();
this->cleanup_xswapchain();
vkDestroyRenderPass(device_, render_pass_, nullptr);
vkDestroyDescriptorPool(device_, descriptor_pool_, nullptr);

View file

@ -47,6 +47,12 @@ private:
*/
void create_logical_device();
/* populates @ref swapchain_, @ref swapchain_images_,
* @ref swapchain_image_views_, @ref framebuffers_.
* Also $ref render_pass_ iff @p create_render_pass_flag
*/
void create_xswapchain(bool create_render_pass_flag);
/*
* populates @ref swapchain_, @ref swapchain_images_
*/
@ -123,11 +129,14 @@ private:
/* Teardown + create swapchain (swapchain + framebuffers + image views).
* Need this after window size changes
*/
void recreate_swapchain();
void recreate_xswapchain();
/* wait until non-minimized window */
void wait_not_minimized();
/* orderly disposal of swapchin + image_views + framebuffers */
void cleanup_xswapchain();
/* orderly disposal of @ref framebuffers_ */
void cleanup_framebuffers();