xo-imgui: imgui_ex4 working on native ubuntu
requires etc/hostubuntu shim
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826298d097
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5fcfadce9a
5 changed files with 555 additions and 586 deletions
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@ -1,9 +1,6 @@
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/* imgui_ex4.cpp */
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#include "xo/imgui/VulkanApp.hpp"
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#ifdef TEMPORARILY_REMOVE
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#include "xo/imgui/ImRect.hpp"
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#endif
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#include "AppState.hpp"
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#include "DrawState.hpp"
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#include <backends/imgui_impl_sdl2.h>
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@ -87,9 +84,7 @@ namespace {
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{
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scope log(XO_DEBUG(false));
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#ifdef TEMPORARILY_REMOVE
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app_duty_cycle_top(p_app_state, p_draw_state);
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#endif
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log && log(xtag("imgui_cx", (void*)ImGui::GetCurrentContext()));
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@ -98,7 +93,6 @@ namespace {
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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#ifdef TEMPORARILY_REMOVE
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log && log("after NewFrame", xtag("imgui_cx", (void*)ImGui::GetCurrentContext()));
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ImGuiIO & io = ImGui::GetIO(); (void)io;
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@ -113,12 +107,10 @@ namespace {
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| ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoDecoration);
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ImGui::End();
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# endif
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#endif
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// 1. create a simple ImGui window
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ImGui::Begin("Hello, Vulkan + SDL2!");
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ImGui::Text("This is a minimal ImGui + Vulkan + SDL2 example!");
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#ifdef TEMPORARILY_REMOVE
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ImGui::Text("appl average %.3f ms/frame (%.1f fps)",
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1000.0f / io.Framerate, io.Framerate);
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@ -212,15 +204,12 @@ namespace {
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p_app_state->copy_detail_tenured_dest_size_ = 0;
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}
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}
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#endif
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ImGui::End();
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#ifdef TEMPORARILY_REMOVE
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// 2. big demo window
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if (p_draw_state->show_demo_window_)
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ImGui::ShowDemoWindow(&p_draw_state->show_demo_window_);
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#endif
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// Rendering
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ImGui::Render();
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@ -296,13 +285,10 @@ int main() {
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= make_imgui_draw_frame(&app_state, &draw_state, &f, &counter);
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VulkanApp vk_app(draw_fn);
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/* establishes imgui context */
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vk_app.setup(app_imgui_load_fonts);
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#ifdef NOT_YET
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app_state.gc_->add_gc_copy_callback
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(draw_state.make_gc_copy_animation(&app_state));
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#endif
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try {
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vk_app.main_loop();
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