xo-imgui: imgui_ex4 builds. font uploading works

This commit is contained in:
Roland Conybeare 2025-09-02 12:09:46 -04:00
commit ff6fe6b5aa
19 changed files with 2165 additions and 73 deletions

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/* AnimateGcCopyCb.cpp */
#include "AnimateGcCopyCb.hpp"
void
AnimateGcCopyCb::notify_gc_copy(std::size_t z,
const void * src_addr,
const void * dest_addr,
generation src_gen,
generation dest_gen)
{
using xo::scope;
using xo::xtag;
using xo::gc::generation_result;
using xo::gc::generation;
using xo::gc::role;
scope log(XO_DEBUG(false),
xtag("z", z),
xtag("src", src_addr),
xtag("dest", dest_addr),
xtag("src_gen", src_gen),
xtag("dest_gen", dest_gen));
auto [src_gen2, src_offset, src_alloc, src_size] = p_app_state_->gc_->fromspace_location_of(src_addr);
if (src_gen2 == generation_result::not_found) {
auto [lo, hi] = p_app_state_->gc_->nursery_span(role::from_space);
log && log(xtag("N.from.lo", (void*)lo), xtag("N.from.hi", (void*)hi));
assert(false);
}
generation src_valid_gen = xo::gc::valid_genresult2gen(src_gen2);
auto [dest_gen2, dest_offset, _, dest_size] = p_app_state_->gc_->tospace_location_of(dest_addr);
generation dest_valid_gen = xo::gc::valid_genresult2gen(dest_gen2);
p_app_state_->copy_detail_v_.push_back(GcCopyDetail(z,
src_valid_gen, src_offset, src_alloc,
dest_valid_gen, dest_offset, dest_size));
if (dest_valid_gen == generation::nursery) {
p_app_state_->copy_detail_max_nursery_dest_offset_
= std::max(p_app_state_->copy_detail_max_nursery_dest_offset_, dest_offset);
p_app_state_->copy_detail_nursery_dest_size_
= std::max(p_app_state_->copy_detail_nursery_dest_size_, dest_size);
} else if (dest_valid_gen == generation::tenured) {
p_app_state_->copy_detail_max_tenured_dest_offset_
= std::max(p_app_state_->copy_detail_max_tenured_dest_offset_, dest_offset);
p_app_state_->copy_detail_tenured_dest_size_
= std::max(p_app_state_->copy_detail_tenured_dest_size_, dest_size);
}
/* will be animated across frames, see animate_gc_copy() */
}
/* AnimateGcCopyCb.cp */

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/* AnimateGcCopyCb.hpp */
#pragma once
#include "xo/alloc/GC.hpp"
#include "AppState.hpp"
#include "DrawState.hpp"
struct DrawState;
struct AnimateGcCopyCb : public xo::gc::GcCopyCallback {
using generation = xo::gc::generation;
explicit AnimateGcCopyCb(AppState * appstate, DrawState * drawstate)
: p_app_state_{appstate}, p_draw_state_{drawstate} {}
virtual void notify_gc_copy(std::size_t z,
const void * src_addr, const void * dest_addr,
generation src_gen, generation dest_gen);
AppState * p_app_state_ = nullptr;
DrawState * p_draw_state_ = nullptr;
};
/* end AnimateGcCopyCb.hpp */

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/* AppState.cpp */
#include "AppState.hpp"
#include "xo/object/Integer.hpp"
#include "xo/object/List.hpp"
using xo::obj::Integer;
using xo::obj::List;
using xo::gp;
AppState::AppState()
{
this->gc_ = (GC::make
(
{.initial_nursery_z_ = 1024*1024,
.initial_tenured_z_ = 1024*1024*1024,
.incr_gc_threshold_ = 16*1024,
.full_gc_threshold_ = 128*1024,
.stats_flag_ = true,
.debug_flag_ = false}));
Object::mm = gc_.get();
for (auto & x: gc_root_v_)
gc_->add_gc_root(x.ptr_address());
gc_->disable_gc();
}
std::size_t
AppState::nursery_tospace_scale() const {
std::size_t N1_to_size = gc_->nursery_before_checkpoint();
std::size_t N_to_committed = gc_->nursery_to_committed();
std::size_t N_to_incr_gc_threshold = N1_to_size + gc_->config().incr_gc_threshold_;
std::size_t N_to_scale = std::max(N_to_committed, N_to_incr_gc_threshold);
return N_to_scale;
}
std::size_t
AppState::tenured_tospace_scale() const {
std::size_t T1_to_size = gc_->tenured_before_checkpoint();
std::size_t T_to_committed = gc_->tenured_to_committed();
std::size_t T_to_full_gc_threshold = T1_to_size + gc_->config().full_gc_threshold_;
std::size_t T_to_scale = std::max(T_to_committed, T_to_full_gc_threshold);
return T_to_scale;
}
GcStateDescription
AppState::snapshot_gc_state() const {
/** NOTE: this gets invoked before GC gets opportunity to run.
* in the event that GC does run, from- and to- spaces will
* have been reversed (near beginning of GC phase)
*
* This means that nursery_to_reserved() etc. actually refer to from-space
* *during gc*
**/
// TOOD: may want to use GC::get_gc_statistics() to replace multiple round trips
return GcStateDescription(GcGenerationDescription
(generation::nursery,
"nursery",
"N",
"incremental",
gc_->nursery_polarity(),
this->nursery_tospace_scale(),
gc_->nursery_before_checkpoint(),
gc_->nursery_after_checkpoint(),
gc_->nursery_to_reserved(),
gc_->nursery_to_committed(),
gc_->nursery_before_checkpoint() + gc_->config().incr_gc_threshold_),
GcGenerationDescription
(generation::tenured,
"tenured",
"T",
"full",
gc_->tenured_polarity(),
this->tenured_tospace_scale(),
gc_->tenured_before_checkpoint(),
gc_->tenured_after_checkpoint(),
gc_->tenured_to_reserved(),
gc_->tenured_to_committed(),
gc_->tenured_before_checkpoint() + gc_->config().full_gc_threshold_),
gc_->size(),
gc_->committed(),
gc_->allocated(),
gc_->available(),
gc_->mlog_size(),
gc_->native_gc_statistics().total_promoted_,
gc_->native_gc_statistics().n_mutation_
);
}
void
AppState::generate_random_mutation() {
if (rng_() % 1000 > (5 * 1000) / 7) {
/* p=16% integer */
gc_root_v_[next_root_++] = Integer::make(next_int_);
} else if (rng_() % 1000 > (3 * 1000) / 7) {
/* p=16% cons */
gp<Object> random_car = gc_root_v_.at(rng_() % gc_root_v_.size());
if (random_car.is_null())
random_car = List::nil;
/* this will always incorporate existing list as tail of new list */
gp<List> random_cdr = List::from(gc_root_v_[next_root_]);
if (random_cdr.is_null())
random_cdr = List::nil;
gp<List> random_cons = List::cons(random_car, random_cdr);
gc_root_v_[next_root_++] = random_cons;
} else if (rng_() % 1000 > (0 * 1000) / 7) {
/* p=24% mutation */
gp<List> random_list = List::from(gc_root_v_.at(rng_() % gc_root_v_.size()));
if (!random_list.is_null()) {
if (rng_() % 2 == 0) {
/* pick up some random object, assign as head */
gp<Object> random_car = gc_root_v_.at(rng_() % gc_root_v_.size());
random_list->assign_head(random_car);
} else {
/* pick up some random object; if List, assign tail as tail */
gp<List> random_cdr = List::from(gc_root_v_.at(rng_() % gc_root_v_.size()));
if (!random_cdr.is_null() && !random_cdr->is_nil())
random_list->assign_rest(random_cdr->rest());
}
}
}
if (next_root_ >= gc_root_v_.size())
this->next_root_ = 0;
}
void
AppState::generate_random_mutations() {
for (int i = 0; i < this->alloc_per_cycle_; ++i) {
this->generate_random_mutation();
}
}
/* end AppState.cpp */

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/* AppState.hpp */
#pragma once
#include "GcStateDescription.hpp"
#include "GcCopyDetail.hpp"
#include "xo/alloc/GC.hpp"
#include "xo/alloc/Object.hpp"
#include "xo/randomgen/xoshiro256.hpp"
#include "xo/randomgen/random_seed.hpp"
#include <cstdint>
struct AppState {
using GC = xo::gc::GC;
using generation = xo::gc::generation;
using Object = xo::Object;
using xoshiro256ss = xo::rng::xoshiro256ss;
template <typename Rng>
using Seed = xo::rng::Seed<Rng>;
public:
AppState();
std::size_t nursery_tospace_scale() const;
std::size_t tenured_tospace_scale() const;
GcStateDescription snapshot_gc_state() const;
void generate_random_mutation();
void generate_random_mutations();
public:
int alloc_per_cycle_ = 1;
/** if gc triggered, remembers which whether incremental or full **/
generation upto_ = generation::nursery;
xo::up<GC> gc_;
std::size_t next_int_ = 0;
std::size_t next_root_ = 0;
std::vector<xo::gp<Object>> gc_root_v_{100};
Seed<xoshiro256ss> seed_;
xoshiro256ss rng_{seed_};
/** remember details for each object copied by GC, so we can animate **/
std::vector<GcCopyDetail> copy_detail_v_;
/** max offset for destination, given copied to nursery **/
std::size_t copy_detail_max_nursery_dest_offset_ = 0;
std::size_t copy_detail_nursery_dest_size_ = 0;
std::size_t copy_detail_max_tenured_dest_offset_ = 0;
std::size_t copy_detail_tenured_dest_size_ = 0;
};
/* AppState.cpp */

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@ -15,15 +15,20 @@ if (XO_ENABLE_EXAMPLES)
set(SELF_EXE imgui_ex4)
add_executable(${SELF_EXE} imgui_ex4.cpp
${IMGUI_INCLUDE_DIR}/imgui/imgui.cpp
${IMGUI_INCLUDE_DIR}/imgui/imgui_demo.cpp
${IMGUI_INCLUDE_DIR}/imgui/imgui_draw.cpp
${IMGUI_INCLUDE_DIR}/imgui/imgui_widgets.cpp
${IMGUI_INCLUDE_DIR}/imgui/imgui_tables.cpp
${IMGUI_INCLUDE_DIR}/imgui/backends/imgui_impl_sdl2.cpp
AppState.cpp
DrawState.cpp
GcStateDescription.cpp
AnimateGcCopyCb.cpp
GenerationLayout.cpp
# ${IMGUI_INCLUDE_DIR}/imgui/imgui.cpp
# ${IMGUI_INCLUDE_DIR}/imgui/imgui_demo.cpp
# ${IMGUI_INCLUDE_DIR}/imgui/imgui_draw.cpp
# ${IMGUI_INCLUDE_DIR}/imgui/imgui_widgets.cpp
# ${IMGUI_INCLUDE_DIR}/imgui/imgui_tables.cpp
# ${IMGUI_INCLUDE_DIR}/imgui/backends/imgui_impl_sdl2.cpp
#${IMGUI_INCLUDE_DIR}/imgui/backends/imgui_impl_opengl3.cpp
#${IMGUI_INCLUDE_DIR}/imgui/backends/imgui_impl_glfw.cpp
${IMGUI_INCLUDE_DIR}/imgui/backends/imgui_impl_vulkan.cpp
# ${IMGUI_INCLUDE_DIR}/imgui/backends/imgui_impl_vulkan.cpp
)
xo_include_options2(${SELF_EXE})

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/* DrawState.hpp */
#pragma once
#include "GcStatistics.hpp"
#include "xo/alloc/GC.hpp"
#include "GenerationLayout.hpp"
#include "GcStateDescription.hpp"
#include "GcCopyDetail.hpp"
#include "imgui.h"
#include <chrono>
struct AppState;
enum class draw_state_type {
alloc,
animate_gc
};
/** for history tooltip, choose which statistic to headline **/
enum class gc_history_headline {
survive,
promote,
persist,
garbage0,
garbage1,
garbageN,
N
};
struct DrawState {
using GcStatisticsHistory = xo::gc::GcStatisticsHistory;
using generation = xo::gc::generation;
using TooltipText = xo::flatstring<512>;
using GcStatisticsHistoryItem = xo::gc::GcStatisticsHistoryItem;
static void draw_generation(const GenerationLayout & layout,
ImDrawList * draw_list);
static void draw_nursery(const GcStateDescription & gcstate,
bool with_labels,
const ImRect & rect,
ImDrawList * draw_list,
GenerationLayout * p_layout);
static void draw_tenured(const GcStateDescription & gcstate,
bool with_labels,
const ImRect & rect,
ImDrawList * draw_list,
GenerationLayout * p_layout);
static TooltipText write_gc_history_tooltip(gc_history_headline headline,
const GcStatisticsHistoryItem & stats);
static void draw_gc_history(const GcStateDescription & gcstate,
generation gen,
const GcStatisticsHistory & gc_history,
const ImRect & bounding_rect,
bool debug_flag,
ImDrawList * draw_list);
static void draw_gc_efficiency(const GcStateDescription & gcstate,
const GcStatisticsHistory & gc_history,
const ImRect & bounding_rect,
bool debug_flag,
ImDrawList * draw_list);
static void draw_gc_alloc_state(const GcStateDescription & gcstate,
const ImRect & canvas_rect,
ImDrawList * draw_list,
GenerationLayout * p_nursery_layout,
GenerationLayout * p_tenured_layout);
static void draw_gc_state(const AppState & app_state,
const GcStateDescription & gcstate,
const ImRect & canvas_rect,
ImDrawList * draw_list,
GenerationLayout * p_nursery_layout,
GenerationLayout * p_tenured_layout,
ImRect * p_history_rect);
xo::up<xo::gc::GcCopyCallback> make_gc_copy_animation(AppState * app_state);
static ImRect map_src_alloc_to_screen(const GcCopyDetail & copy_detail,
const ImRect & space_rect);
static ImRect map_dest_alloc_to_screen(const GcCopyDetail & copy_detail,
const ImRect & space_rect);
static void animate_gc_copy(const AppState & app_state,
const DrawState & draw_state,
ImDrawList * draw_list);
public:
draw_state_type state_type_ = draw_state_type::alloc;
/** note: during gc copy animation,
* this records state _before_ gc was triggered
**/
GcStateDescription gcstate_;
/** budgeted time period over which to animate gc copy **/
int animate_copy_budget_ms_ = 2000;
/** start time of current copy animation **/
std::chrono::steady_clock::time_point animate_copy_t0_;
/** when animating copy step, display objects from AppState::copy_detail_v_[i]
* where i < .animate_copy_hi_ / 100 * AppState::copy_detail_v_.size()
**/
float animate_copy_hi_pct_ = 0;
ImDrawList * gcw_draw_list_ = nullptr;
/** draw area **/
ImVec2 gcw_canvas_p0_;
ImVec2 gcw_canvas_p1_;
/** layout for nursery display **/
GenerationLayout gcw_nursery_layout_;
/** layout for tenured display **/
GenerationLayout gcw_tenured_layout_;
/** rect displaying gc history (strip charts) **/
ImRect gcw_history_rect_;
};
/* end DrawState.hpp */

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/* GcCopyDetail.hpp */
#pragma once
#include "xo/alloc/generation.hpp"
#include <cstdint>
/** details of a single copy event performed by GC **/
struct GcCopyDetail {
using generation = xo::gc::generation;
public:
GcCopyDetail(std::size_t z,
generation src, std::size_t src_offset, std::size_t src_space_z,
generation dest, std::size_t dest_offset, std::size_t dest_z)
: z_{z},
src_gen_{src}, src_offset_{src_offset}, src_space_z_{src_space_z},
dest_gen_{dest}, dest_offset_{dest_offset}, dest_z_{dest_z}
{}
public:
/** object size in bytes **/
std::size_t z_ = 0;
/** source location **/
generation src_gen_;
/** offset from start of allocator **/
std::size_t src_offset_ = 0;
/** size of source space. could store this separately **/
std::size_t src_space_z_ = 0;
/** destination location **/
generation dest_gen_;
/** offset from start of allocator **/
std::size_t dest_offset_ = 0;
/** size of destination space. (could store this separately). **/
std::size_t dest_z_ = 0;
};
/* end GcCopyDetail.hpp */

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/* GcGenerationDescription.hpp */
#pragma once
#include "xo/alloc/GcStatistics.hpp"
#include <cstdint>
/* We need GUI to be able to fall behind true GC state, so we can animate transitions.
* To help make this work, provide a model for GC state sufficient to drive rendering.
*/
struct GcGenerationDescription {
using generation = xo::gc::generation;
GcGenerationDescription() = default;
GcGenerationDescription(generation gen,
const char * name, const char * mnemonic, const char * gc_type,
std::uint8_t polarity,
std::size_t tospace_scale,
std::size_t before_ckp, std::size_t after_ckp,
std::size_t reserved, std::size_t committed, std::size_t gc_threshold)
: name_{name}, mnemonic_{mnemonic}, gc_type_{gc_type}, polarity_{polarity},
tospace_scale_{tospace_scale},
before_checkpoint_{before_ckp}, after_checkpoint_{after_ckp},
reserved_{reserved}, committed_{committed},
gc_threshold_{gc_threshold} {}
/** scale (in bytes) for drawing space **/
std::size_t scale() const { return std::max(committed_, gc_threshold_); }
/** nursery or tenured **/
generation generation_;
/** "nursery" or "tenured" **/
const char * name_ = nullptr;
/** "N" or "T" **/
const char * mnemonic_ = nullptr;
/** "incremental" or "full" **/
const char * gc_type_ = nullptr;
/** alternates between {0, 1} on each GC **/
std::uint8_t polarity_ = 0;
/** size of to-space in bytes represented on screen.
* (note however when we animate GC, space roles have already reversed,
* so then this will refer to old to-space = new from-space)
**/
std::size_t tospace_scale_ = 0;
std::size_t before_checkpoint_ = 0;
std::size_t after_checkpoint_ = 0;
std::size_t reserved_ = 0;
std::size_t committed_ = 0;
// G_to_gc_threshold = G1_to_size + gc->config().incr_gc_threshold_;
std::size_t gc_threshold_ = 0;
};
/* end GcGenerationDescription.hpp */

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/* GcStateDescription.hpp */
#include "GcStateDescription.hpp"
GcStateDescription::GcStateDescription(const GcGenerationDescription & nursery,
const GcGenerationDescription & tenured,
std::size_t gc_size,
std::size_t gc_committed,
std::size_t gc_allocated,
std::size_t gc_available,
std::size_t gc_mlog_size,
std::size_t total_promoted,
std::size_t total_n_mutation)
: gc_size_{gc_size},
gc_committed_{gc_committed},
gc_allocated_{gc_allocated},
gc_available_{gc_available},
gc_mlog_size_{gc_mlog_size},
total_promoted_{total_promoted},
total_n_mutation_{total_n_mutation}
{
gen_state_v_[gen2int(generation::nursery)] = nursery;
gen_state_v_[gen2int(generation::tenured)] = tenured;
}
/* end GcStateDescription.cpp */

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/* GcStateDescription.hpp */
#pragma once
#include "GcGenerationDescription.hpp"
/* We need GUI to be able to fall behind true GC state, so we can animate transitions.
* To help make this work, provide a model for GC state sufficient to drive rendering.
*/
struct GcStateDescription {
using generation = xo::gc::generation;
GcStateDescription() = default;
GcStateDescription(const GcGenerationDescription & nursery,
const GcGenerationDescription & tenured,
std::size_t gc_size,
std::size_t gc_committed,
std::size_t gc_allocated,
std::size_t gc_available,
std::size_t gc_mlog_size,
std::size_t total_promoted,
std::size_t total_n_mutation
);
const GcGenerationDescription & get_gendescr(generation g) const { return gen_state_v_[gen2int(g)]; }
std::array<GcGenerationDescription, static_cast<std::size_t>(generation::N)> gen_state_v_;
/** see @ref GC::size **/
std::size_t gc_size_ = 0;
/** see @ref GC::committed **/
std::size_t gc_committed_ = 0;
/** see @ref GC::allocated **/
std::size_t gc_allocated_ = 0;
/** see @ref GC::available **/
std::size_t gc_available_ = 0;
/** see @ref GC::mlog_size **/
std::size_t gc_mlog_size_ = 0;
/** see @ref GcStatistics::total_promoted_ **/
std::size_t total_promoted_ = 0;
/** see @ref GcStatistics::n_mutation_ **/
std::size_t total_n_mutation_ = 0;
};
/* end GcStateDescription.hpp */

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/* GenerationLayout.cpp */
#include "GenerationLayout.hpp"
GenerationLayout::GenerationLayout(const GcGenerationDescription & gendescr,
const ImRect & br,
bool with_labels)
: gendescr_{gendescr}, bounding_rect_{br}, with_labels_{with_labels}
{
this->text_dy_ = ImGui::CalcTextSize("SAMPLE TEXT").y;
if (with_labels_) {
snprintf(this->rh_text_.data(), rh_text_.capacity(),
"%s: %luk",
gendescr_.mnemonic_,
std::max(gendescr_.gc_threshold_, gendescr_.committed_) / 1024);
rh_text_.ensure_final_null();
auto textz = ImGui::CalcTextSize(rh_text_.c_str());
/* allow margin between rh edge of mem range and beginning of label */
this->rh_text_dx_ = 5 + textz.x;
} else {
this->rh_text_dx_ = 0.0;
}
if (with_labels_) {
this->chart_withlabel_rect_ = bounding_rect_.within_top_margin(text_dy_ + 2);
this->chart_nolabel_rect_ = chart_withlabel_rect_.within_right_margin(rh_text_dx_);
} else {
this->chart_withlabel_rect_ = bounding_rect_;
this->chart_nolabel_rect_ = bounding_rect_;
}
this->mem_rect_from_ = chart_nolabel_rect_.top_fraction(0.45);
this->mem_rect_to_ = chart_nolabel_rect_.bottom_fraction(0.45);
if (gendescr_.polarity_ == 1)
std::swap(this->mem_rect_from_, this->mem_rect_to_);
}
/* GenerationLayout.cpp */

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/* GenerationLayout.hpp */
#include "GcGenerationDescription.hpp"
#include "xo/imgui/ImRect.hpp"
/** @class GenerationLayout
* @brief layout for displaying a single collector generation.
*
* @text
* reserved: xxx committed: xxxx G1: xxx bytes G0: xxx bytes
* +--------------------------+--------------------+-------------------------+
* to | G1 | G0 | |
* +--------------------------+--------------------+-------------------------+
* Mem: 28k
* +-------------------------------------------------------------------------+
* from | |
* +-------------------------------------------------------------------------+
* ^
* layout elements:
*
* <-a-><------------------------------ mem_w ------------------------------------><---b---->
* <------------------------- ngc_w ---------------------------->
* <--------- G1_w ----------> <------- G0_w ----->
*
* a (lh_text_dx): width for left-hand-side text
* b (rh_text_dx): width for right-hand-side text
* mem_w: width for contiguous committed memory
* ngc_w: location (relative to start of GC memory range) of next-collection trigger
* G1_w: width for occupied memory that has survived one GC in this space
* G0_w: width for memory allocated since last GC
*
* @endtext
*
**/
struct GenerationLayout {
GenerationLayout() = default;
GenerationLayout(const GcGenerationDescription & gendescr, const ImRect & br, bool with_labels);
const char * name() const { return gendescr_.name_; }
const char * mnemonic() const { return gendescr_.mnemonic_; }
const char * gc_type() const { return gendescr_.gc_type_; }
std::size_t to_G1_size() const { return gendescr_.before_checkpoint_; }
std::size_t to_G0_size() const { return gendescr_.after_checkpoint_; }
std::size_t to_gc_threhsold() const { return gendescr_.gc_threshold_; }
float to_scale() const {
/** note: deliberate size_t->float conversion here **/
return gendescr_.scale();
}
ImRect to_g1_rect() const {
return mem_rect_to_.left_fraction(this->to_G1_size() / this->to_scale());
}
ImRect to_g0_rect() const {
return mem_rect_to_.mid_x_fraction(this->to_G1_size() / this->to_scale(),
(this->to_G1_size() + this->to_G0_size()) / this->to_scale());
}
ImRect to_alloc_rect() const {
return mem_rect_to_.left_fraction((this->to_G1_size() + this->to_G0_size()) / this->to_scale());
}
ImRect from_alloc_rect() const {
/* use the same sizing as for source generation */
return mem_rect_from_.left_fraction((this->to_G1_size() + this->to_G0_size()) / this->to_scale());
}
/** size-related statistics for generation to be displayed **/
GcGenerationDescription gendescr_;
/** bounding rectangle. all drawing for generation display will be inside this rectanglge **/
ImRect bounding_rect_;
/** true iff text labels enabled **/
bool with_labels_ = false;
/** text height in screen units **/
float text_dy_ = 0.0;
/** chart rectangle. bounding rectangle less room for headline text **/
ImRect chart_withlabel_rect_;
ImRect chart_nolabel_rect_;
/** text for RH label. something like "N: 28k/40k" **/
xo::flatstring<80> rh_text_;
/** width of .rh_text in screen units **/
float rh_text_dx_ = 0.0;
/** rectangle representing from-space memory range **/
ImRect mem_rect_from_;
/** rectangle representing to-space memory range **/
ImRect mem_rect_to_;
};
/* GenerationLayout.hpp */

View file

@ -1,53 +1,205 @@
/* imgui_ex4.cpp */
#include "xo/imgui/VulkanApp.hpp"
#include "xo/imgui/ImRect.hpp"
#include "AppState.hpp"
#include "DrawState.hpp"
#include <backends/imgui_impl_sdl2.h>
#include <backends/imgui_impl_vulkan.h>
#include <iostream>
#include <fstream>
namespace {
ImDrawData *
imgui_draw_frame(ImGuiContext * imgui_cx)
using xo::gc::generation;
using xo::scope;
using xo::xtag;
void
app_duty_cycle_top(AppState * p_app_state,
DrawState * p_draw_state)
{
// Start the Dear ImGui frame
ImGui_ImplVulkan_NewFrame();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
scope log(XO_DEBUG(true));
// Create a simple ImGui window
ImGui::Begin("Hello, Vulkan + SDL2!");
ImGui::Text("This is a minimal ImGui + Vulkan + SDL2 example!");
static float f = 0.0f;
static int counter = 0;
ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
if (ImGui::Button("Button"))
++counter;
ImGui::SameLine();
ImGui::Text("counter = %d", counter);
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
ImGui::End();
log && log(xtag("imgui_cx", (void*)ImGui::GetCurrentContext()));
// Rendering
ImGui::Render();
ImDrawData* draw_data = ImGui::GetDrawData();
/** on each draw cycle, app state falls into categories:
* 1. allocation
* multiple draw cycles because many allocations per gc.
* 2. garbage collection
* multiple draw cycles to animate copying process
* Settle conflict between {GC, imgui} as to who drives event loop,
* in favor of imgui; achieve this by copying what GC did,
* so that we can animate it over multiple draw cycles
**/
return draw_data;
switch (p_draw_state->state_type_) {
case draw_state_type::alloc:
{
/** generate random alloc **/
p_app_state->generate_random_mutations();
p_draw_state->gcstate_ = p_app_state->snapshot_gc_state();
p_app_state->upto_ = (p_app_state->gc_->is_full_gc_pending()
? generation::tenured
: generation::nursery);
/* GC may run here, in which case control reenters via AnimateGcCopyCb;
* that callback captures copy details (per object!) in AppState
*/
if (p_app_state->gc_->enable_gc_once()) {
log && log(xtag("gc-type", (p_app_state->upto_ == generation::tenured) ? "full" : "incremental"));
p_draw_state->state_type_ = draw_state_type::animate_gc;
p_draw_state->animate_copy_t0_ = std::chrono::steady_clock::now();
}
break;
}
case draw_state_type::animate_gc:
{
/* don't update gcstate while animating,
* that would use post-GC space sizing
*/
break;
}
}
} /*app_duty_cycle_top*/
VulkanApp::ImguiDrawFn
make_imgui_draw_frame(AppState * p_app_state,
DrawState * p_draw_state,
float * p_f, int * p_counter)
{
*p_f = 0.0f;
*p_counter = 0;
return [p_app_state, p_draw_state, p_f, p_counter](ImGuiContext * imgui_cx)
{
scope log(XO_DEBUG(true));
app_duty_cycle_top(p_app_state, p_draw_state);
log && log(xtag("imgui_cx", (void*)ImGui::GetCurrentContext()));
// Start the Dear ImGui frame
ImGui_ImplVulkan_NewFrame();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
log && log("after NewFrame", xtag("imgui_cx", (void*)ImGui::GetCurrentContext()));
#ifdef NOT_WORKING
ImGuiIO & io = ImGui::GetIO(); (void)io;
// background
ImGui::SetNextWindowPos(ImVec2(0, 0));
ImGui::SetNextWindowSize(io.DisplaySize);
ImGui::Begin("Background", nullptr,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize
| ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoBringToFrontOnFocus
| ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoDecoration);
ImGui::End();
#endif
// Create a simple ImGui window
ImGui::Begin("Hello, Vulkan + SDL2!");
ImGui::Text("This is a minimal ImGui + Vulkan + SDL2 example!");
ImGui::SliderFloat("float", p_f, 0.0f, 1.0f);
if (ImGui::Button("Button"))
++(*p_counter);
ImGui::SameLine();
ImGui::Text("counter = %d", *p_counter);
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
ImGui::End();
// Rendering
ImGui::Render();
return ImGui::GetDrawData();
};
}
void app_imgui_load_fonts(ImGuiContext * imgui_cx)
{
scope log(XO_DEBUG(true));
log && log(xtag("imgui_cx", (void*)ImGui::GetCurrentContext()));
ImGuiIO & io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
// Load noto sans font from unix environment NOTO_ONFTS_PATH
// (see xo-umbrella2/default.nix shellHook)
const char * fonts_path = std::getenv("DEJAVU_FONTS_PATH");
if (fonts_path) {
const float font_size = 14.0f;
std::string font_path = xo::tostr(fonts_path, "/truetype/DejaVuSans.ttf");
/* check file exists */
std::ifstream font_in(font_path);
if (font_in.good()) {
std::cerr << "loading font [" << font_path << "]" << std::endl;
ImFont * font = io.Fonts->AddFontFromFileTTF(font_path.c_str(), font_size);
if (font) {
std::cerr << "font loaded" << std::endl;
ImFontConfig config;
config.MergeMode = true;
// latin extended chars
static const ImWchar latin_ranges[] = {
0x0020, 0x00ff, // basic latin + latin supplement
0x0100, 0x017f, // latin extended-A
0x0180, 0x024f, // latin extended-B
0x2080, 0x2099, // subscript numerals + letters through n
0x25b2, 0x25b4, // arrows
0,
};
io.Fonts->AddFontFromFileTTF(font_path.c_str(), font_size, &config, latin_ranges);
} else {
std::cerr << "font file load failed" << std::endl;
std::cerr << "Fallback to default ImGui font" << std::endl;
}
}
} else {
std::cerr << "Expected DEJAVU_FONTS_PATH environment var." << std::endl;
std::cerr << "Fallback to default ImGui font" << std::endl;
}
} /*app_imgui_load_fonts*/
}
int main() {
VulkanApp app;
AppState app_state;
DrawState draw_state;
draw_state.gcstate_ = app_state.snapshot_gc_state();
app.assign_imgui_draw_frame(imgui_draw_frame);
float f = 0.0;
int counter = 0;
VulkanApp::ImguiDrawFn draw_fn
= make_imgui_draw_frame(&app_state, &draw_state, &f, &counter);
VulkanApp vk_app(draw_fn);
/* establishes imgui context */
vk_app.setup(app_imgui_load_fonts);
#ifdef NOT_YET
app_state.gc_->add_gc_copy_callback
(draw_state.make_gc_copy_animation(&app_state));
#endif
try {
app.run();
vk_app.main_loop();
} catch (const std::exception& e) {
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
vk_app.cleanup();
return EXIT_SUCCESS;
}

View file

@ -0,0 +1,139 @@
/* ImRect.hpp */
#pragma once
#include "imgui.h"
#include <algorithm>
#include <utility>
inline ImVec2 operator+(const ImVec2 & p1, const ImVec2 & p2) {
return ImVec2(p1.x + p2.x, p1.y + p2.y);
}
struct ImRect {
ImRect() = default;
ImRect(const ImVec2 & tl, const ImVec2 & br) : top_left_{tl}, bottom_right_{br} {}
ImRect(float x_lo, float y_lo, float x_hi, float y_hi) : top_left_{x_lo, y_lo}, bottom_right_{x_hi, y_hi} {}
static ImRect from_xy_span(const ImVec2 & x_span, const ImVec2 & y_span) {
return ImRect(ImVec2{x_span.x, y_span.x}, ImVec2{x_span.y, y_span.y});
}
static void draw_filled_rect_with_label(const char * text,
const char * tooltip,
const ImRect & rect,
ImU32 fillcolor,
ImU32 textcolor,
ImDrawList * draw_list);
static void draw_filled_rect(const char * tooltip,
const ImRect & rect,
ImU32 fillcolor,
ImDrawList * draw_list);
std::pair<float, float> x_span() const { return std::make_pair(top_left_.x, bottom_right_.x); }
std::pair<float, float> y_span() const { return std::make_pair(top_left_.y, bottom_right_.y); }
const ImVec2 & top_left() const { return top_left_; }
const ImVec2 & bottom_right() const { return bottom_right_; }
float x_lo() const { return top_left_.x; }
float x_hi() const { return bottom_right_.x; }
float y_lo() const { return top_left_.y; }
float y_hi() const { return bottom_right_.y; }
float width() const { return bottom_right_.x - top_left_.x; }
float height() const { return bottom_right_.y - top_left_.y; }
float x_mid() const { return 0.5 * (top_left_.x + bottom_right_.x); }
float y_mid() const { return 0.5 * (top_left_.y + bottom_right_.y); }
ImVec2 bottom_left() const { return ImVec2(x_lo(), y_hi()); }
ImVec2 top_right() const { return ImVec2(x_hi(), y_lo()); }
ImRect with_x_span(float x0, float x1) const {
return ImRect(ImVec2(x0, top_left_.y), ImVec2(x1, bottom_right_.y));
}
ImRect with_y_span(float y0, float y1) const {
return ImRect(ImVec2(top_left_.x, y0), ImVec2(bottom_right_.x, y1));
}
ImRect within_margin(const ImRect & margin) const {
return ImRect(this->x_lo() + margin.x_lo(),
this->y_lo() + margin.y_lo(),
this->x_hi() - margin.x_hi(),
this->y_hi() - margin.y_hi());
}
ImRect within_right_margin(float dx) const {
return ImRect(this->x_lo(), this->y_lo(), this->x_hi() - dx, this->y_hi());
}
ImRect within_top_margin(float dy) const {
return ImRect(this->x_lo(), this->y_lo() + dy, this->x_hi(), this->y_hi());
}
ImRect within_bottom_margin(float dy) const {
return ImRect(this->x_lo(), this->y_lo(), this->x_hi(), this->y_hi() - dy);
}
ImRect translate(const ImVec2 & dist) {
return ImRect(top_left_ + dist,
bottom_right_ + dist);
}
/** Require: 0.0 <= p <= 1.0 **/
ImRect left_fraction(float p, float min_width = 0.0, float max_width = 999999.0) const {
max_width = std::min(max_width, this->width());
float w = std::clamp(p * this->width(), min_width, max_width);
return ImRect(top_left_,
ImVec2(this->x_lo() + w, this->y_hi()));
}
/** Require: 0.0 <= p <= 1.0 **/
ImRect right_fraction(float p, float min_width = 0.0, float max_width = 999999.0) const {
max_width = std::min(max_width, this->width());
float w = std::clamp(p * this->width(), min_width, max_width);
return ImRect(ImVec2(this->x_hi() - w, this->y_lo()),
bottom_right_);
}
/** Require: 0.0 <= p <= q <= 1.0 **/
ImRect mid_x_fraction(float p, float q) const {
assert(p <= q);
float w = this->width();
return this->with_x_span(this->x_lo() + p * w,
this->x_lo() + q * w);
}
/** Require: 0.0 <= p <= 1.0 **/
ImRect top_fraction(float p, float min_height = 0.0, float max_height = 999999.0) const {
max_height = std::min(max_height, this->height());
float h = std::clamp(p * this->height(), min_height, max_height);
return ImRect(top_left_,
ImVec2(this->x_hi(), this->y_lo() + h));
}
/** Require: 0.0 <= p <= 1.0 **/
ImRect bottom_fraction(float p, float min_height = 0.0, float max_height = 999999.0) const {
max_height = std::min(max_height, this->height());
float h = std::clamp(p * this->height(), min_height, max_height);
return ImRect(ImVec2(this->x_lo(), this->y_hi() - h),
bottom_right_);
}
ImVec2 top_left_{0, 0};
ImVec2 bottom_right_{0, 0};
};
/* end ImRect.hpp */

View file

@ -14,13 +14,22 @@ public:
using ImguiDrawFn = std::function<ImDrawData * (ImGuiContext *)>;
public:
VulkanApp() = default;
VulkanApp(ImguiDrawFn fn);
#ifdef NOPE
/** set imgui draw function **/
void assign_imgui_draw_frame(ImguiDrawFn fn);
#endif
/** equivalent to sequence setup(), main_loop(), cleanup() **/
void run();
/** setup before main loop. idempotent **/
void setup(std::function<void (ImGuiContext *)> load_fonts);
void main_loop();
/** cleanup before shutdown. idempotent **/
void cleanup();
private:
void init_window();
void init_vulkan();
@ -36,18 +45,18 @@ private:
void create_command_buffers();
void create_sync_objects();
void create_descriptor_pool();
void init_imgui();
void init_imgui(std::function<void (ImGuiContext *)> load_fonts);
VkCommandBuffer begin_single_time_commands();
void end_single_time_commands(VkCommandBuffer commandBuffer);
void record_command_buffer(VkCommandBuffer commandBuffer,
uint32_t imageIndex);
void cleanup();
/** TODO: replace with some generic mechanism **/
void main_loop();
void draw_frame();
private:
bool setup_done_ = false;
bool cleanup_done_ = false;
SDL_Window* window = nullptr;
ImGuiContext* imgui_cx_ = nullptr;
VkInstance instance;
@ -77,7 +86,7 @@ private:
bool quit_ = false;
/** draw imgui **/
ImguiDrawFn imgui_draw_frame_;
const ImguiDrawFn imgui_draw_frame_;
};
/* end VulkanApp.hpp */

View file

@ -13,6 +13,7 @@ endif()
set(SELF_LIB xo_imgui)
set(SELF_SRCS
VulkanApp.cpp
ImRect.cpp
${IMGUI_INCLUDE_DIR}/imgui/imgui.cpp
${IMGUI_INCLUDE_DIR}/imgui/imgui_demo.cpp
${IMGUI_INCLUDE_DIR}/imgui/imgui_draw.cpp
@ -38,4 +39,4 @@ xo_external_pkgconfig_dependency(${SELF_LIB} SDL2 sdl2)
#
target_include_directories(${SELF_LIB} PUBLIC ${IMGUI_INCLUDE_DIR}/imgui)
#xo_dependency(${SELF_LIB} reflect)
xo_dependency(${SELF_LIB} indentlog)

View file

@ -0,0 +1,54 @@
/* ImRect.cpp */
#include "ImRect.hpp"
void
ImRect::draw_filled_rect_with_label(const char * text,
const char * tooltip,
const ImRect & rect,
ImU32 fillcolor,
ImU32 textcolor,
ImDrawList * draw_list)
{
draw_list->AddRectFilled(rect.top_left(),
rect.bottom_right(),
fillcolor);
if ((rect.width() > 0.0) && (rect.height() > 0.0)) {
ImGui::SetCursorScreenPos(rect.top_left());
ImGui::InvisibleButton("ttbutton", ImVec2(rect.width(), rect.height()));
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", tooltip);
}
}
if (text) {
auto textz = ImGui::CalcTextSize(text);
/* N1 can be empty: but in that case don't bother to label it */
if (textz.x < rect.width()) {
draw_list->AddText(ImVec2(rect.x_mid() - 0.5 * textz.x,
rect.y_mid() - 0.5 * textz.y),
textcolor,
text);
}
}
}
void
ImRect::draw_filled_rect(const char * tooltip,
const ImRect & rect,
ImU32 fillcolor,
ImDrawList * draw_list)
{
draw_filled_rect_with_label(nullptr,
tooltip,
rect,
fillcolor,
IM_COL32(255, 255, 255, 255),
draw_list);
}
/* ImRect.cpp */

View file

@ -1,24 +1,37 @@
/* file VulkanApp.cpp */
#include "VulkanApp.hpp"
#include "xo/indentlog/scope.hpp"
#include <SDL_vulkan.h>
#include <backends/imgui_impl_sdl2.h>
#include <backends/imgui_impl_vulkan.h>
#include <cstdint>
using xo::scope;
using xo::xtag;
constexpr std::size_t c_max_frames_in_flight = 2;
void
VulkanApp::assign_imgui_draw_frame(ImguiDrawFn fn)
VulkanApp::VulkanApp(ImguiDrawFn draw_fn)
: imgui_draw_frame_{
draw_fn
}
{
this->imgui_draw_frame_ = std::move(fn);
}
void
VulkanApp::setup(std::function<void (ImGuiContext *)> load_fonts) {
if (!setup_done_) {
this->init_window();
this->init_vulkan();
this->init_imgui(load_fonts);
this->setup_done_ = true;
}
}
void
VulkanApp::run() {
this->init_window();
this->init_vulkan();
this->init_imgui();
this->setup(nullptr);
this->main_loop();
this->cleanup();
}
@ -420,14 +433,21 @@ VulkanApp::create_descriptor_pool() {
}
void
VulkanApp::init_imgui()
VulkanApp::init_imgui(std::function<void (ImGuiContext *)> load_fonts)
{
scope log(XO_DEBUG(true));
// Setup Dear ImGui context
IMGUI_CHECKVERSION();
this->imgui_cx_ = ImGui::CreateContext();
log && log(xtag("imgui_cx", (void*)imgui_cx_));
ImGuiIO& io = ImGui::GetIO(); (void)io;
if (load_fonts)
load_fonts(imgui_cx_);
// Setup Dear ImGui style
ImGui::StyleColorsDark();
@ -456,7 +476,7 @@ VulkanApp::init_imgui()
ImGui_ImplVulkan_CreateFontsTexture();
this->end_single_time_commands(command_buffer);
//ImGui_ImplVulkan_DestroyFontUploadObjects();
ImGui_ImplVulkan_DestroyFontsTexture();
} /*init_imgui*/
VkCommandBuffer
@ -508,6 +528,25 @@ VulkanApp::main_loop()
if (event.type == SDL_QUIT) {
this->quit_ = true;
}
#ifdef NOT_YET
if (event.type == SDL_WINDOWEVENT) {
if (event.window.event == SDL_WINDOWEVENT_CLOSE) {
if (event.window.windowID == SDL_GetWindowID(window))
{
done = true;
}
} else if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
// handle resize immediately
int w, h;
SDL_GetWindowSize(window, &w, &h);
glViewport(0, 0, w, h);
break; // to force render during resize
}
}
#endif
}
this->draw_frame();
@ -599,28 +638,8 @@ VulkanApp::record_command_buffer(VkCommandBuffer commandBuffer,
&render_pass_info,
VK_SUBPASS_CONTENTS_INLINE);
// Start the Dear ImGui frame
ImGui_ImplVulkan_NewFrame();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
ImDrawData * draw_data = this->imgui_draw_frame_(imgui_cx_);
// Create a simple ImGui window
ImGui::Begin("Hello, Vulkan + SDL2!");
ImGui::Text("This is a minimal ImGui + Vulkan + SDL2 example!");
static float f = 0.0f;
static int counter = 0;
ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
if (ImGui::Button("Button"))
++counter;
ImGui::SameLine();
ImGui::Text("counter = %d", counter);
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
ImGui::End();
// Rendering
ImGui::Render();
ImDrawData* draw_data = ImGui::GetDrawData();
ImGui_ImplVulkan_RenderDrawData(draw_data, commandBuffer);
vkCmdEndRenderPass(commandBuffer);
@ -633,6 +652,11 @@ VulkanApp::record_command_buffer(VkCommandBuffer commandBuffer,
void
VulkanApp::cleanup()
{
if (cleanup_done_)
return;
this->cleanup_done_ = true;
ImGui_ImplVulkan_Shutdown();
ImGui_ImplSDL2_Shutdown();
ImGui::DestroyContext();
@ -663,6 +687,7 @@ VulkanApp::cleanup()
SDL_DestroyWindow(window);
SDL_Quit();
}
/* end VulkanApp.cpp */