/* xo-imgui/example/ex1/imgui_ex2.cpp * * author: Roland Conybeare, Aug 2025 */ #include "xo/object/Integer.hpp" #include "xo/object/List.hpp" #include "xo/alloc/GC.hpp" #include "xo/alloc/Object.hpp" #include "xo/randomgen/xoshiro256.hpp" #include "xo/randomgen/random_seed.hpp" #include "xo/object/Integer.hpp" #include "xo/indentlog/scope.hpp" #include #include #include #include "SDL_events.h" #include "imgui.h" #include "backends/imgui_impl_sdl2.h" #include "backends/imgui_impl_opengl3.h" //#include #ifdef NOPE #include #endif #include #include #include using xo::gc::generation; struct ImRect { ImRect() = default; ImRect(const ImVec2 & tl, const ImVec2 & br) : top_left_{tl}, bottom_right_{br} {} std::pair x_span() const { return std::make_pair(top_left_.x, bottom_right_.x); } std::pair y_span() const { return std::make_pair(top_left_.y, bottom_right_.y); } const ImVec2 & top_left() const { return top_left_; } const ImVec2 & bottom_right() const { return bottom_right_; } float x_lo() const { return top_left_.x; } float x_hi() const { return bottom_right_.x; } float y_lo() const { return top_left_.y; } float y_hi() const { return bottom_right_.y; } float width() const { return bottom_right_.x - top_left_.x; } float height() const { return bottom_right_.y - top_left_.y; } float x_mid() const { return 0.5 * (top_left_.x + bottom_right_.x); } float y_mid() const { return 0.5 * (top_left_.y + bottom_right_.y); } ImVec2 bottom_left() const { return ImVec2(x_lo(), y_hi()); } ImVec2 top_right() const { return ImVec2(x_hi(), y_lo()); } ImRect with_x_span(float x0, float x1) const { return ImRect(ImVec2(x0, top_left_.y), ImVec2(x1, bottom_right_.y)); } ImRect with_y_span(float y0, float y1) const { return ImRect(ImVec2(top_left_.x, y0), ImVec2(bottom_right_.x, y1)); } ImVec2 top_left_{0, 0}; ImVec2 bottom_right_{0, 0}; }; /* We need GUI to be able to fall behind true GC state, so we can animate transitions. * To help make this work, provide a model for GC state sufficient to drive rendering. */ struct GcGenerationDescription { GcGenerationDescription() = default; GcGenerationDescription(const char * mnemonic, std::size_t before_ckp, std::size_t after_ckp, std::size_t reserved, std::size_t committed, std::size_t gc_threshold) : mnemonic_{mnemonic}, before_checkpoint_{before_ckp}, after_checkpoint_{after_ckp}, reserved_{reserved}, committed_{committed}, gc_threshold_{gc_threshold} {} /** scale (in bytes) for drawing space **/ std::size_t scale() const { return std::max(committed_, gc_threshold_); } const char * mnemonic_ = nullptr; std::size_t before_checkpoint_ = 0; std::size_t after_checkpoint_ = 0; std::size_t reserved_ = 0; std::size_t committed_ = 0; // G_to_gc_threshold = G1_to_size + gc->config().incr_gc_threshold_; std::size_t gc_threshold_ = 0; }; /* We need GUI to be able to fall behind true GC state, so we can animate transitions. * To help make this work, provide a model for GC state sufficient to drive rendering. */ struct GcStateDescription { using generation = xo::gc::generation; GcStateDescription(const GcGenerationDescription & nursery, const GcGenerationDescription & tenured, std::size_t gc_size, std::size_t gc_committed, std::size_t gc_allocated, std::size_t gc_available, std::size_t gc_mlog_size, std::size_t total_promoted, std::size_t total_n_mutation ); std::array(generation::N)> gen_state_v_; /** see @ref GC::size **/ std::size_t gc_size_ = 0; /** see @ref GC::committed **/ std::size_t gc_committed_ = 0; /** see @ref GC::allocated **/ std::size_t gc_allocated_ = 0; /** see @ref GC::available **/ std::size_t gc_available_ = 0; /** see @ref GC::mlog_size **/ std::size_t gc_mlog_size_ = 0; /** see @ref GcStatistics::total_promoted_ **/ std::size_t total_promoted_ = 0; /** see @ref GcStatistics::n_mutation_ **/ std::size_t total_n_mutation_ = 0; }; GcStateDescription::GcStateDescription(const GcGenerationDescription & nursery, const GcGenerationDescription & tenured, std::size_t gc_size, std::size_t gc_committed, std::size_t gc_allocated, std::size_t gc_available, std::size_t gc_mlog_size, std::size_t total_promoted, std::size_t total_n_mutation) : gc_size_{gc_size}, gc_committed_{gc_committed}, gc_allocated_{gc_allocated}, gc_available_{gc_available}, gc_mlog_size_{gc_mlog_size}, total_promoted_{total_promoted}, total_n_mutation_{total_n_mutation} { gen_state_v_[gen2int(generation::nursery)] = nursery; gen_state_v_[gen2int(generation::tenured)] = tenured; } using xo::gp; using xo::up; using xo::Object; using xo::obj::List; using xo::obj::Integer; using xo::rng::xoshiro256ss; using xo::rng::Seed; struct AppState { using GC = xo::gc::GC; public: AppState(); std::size_t nursery_tospace_scale() const; std::size_t tenured_tospace_scale() const; GcStateDescription snapshot_gc_state() const; void generate_random_mutation(); public: up gc_; std::size_t next_int_ = 0; std::size_t next_root_ = 0; std::vector> gc_root_v_{100}; Seed seed_; xoshiro256ss rng_{seed_}; }; AppState::AppState() { this->gc_ = (GC::make ( {.initial_nursery_z_ = 1024*1024, .initial_tenured_z_ = 1024*1024*1024, .incr_gc_threshold_ = 16*1024, .full_gc_threshold_ = 128*1024, .stats_flag_ = true, .debug_flag_ = false})); Object::mm = gc_.get(); for (auto & x: gc_root_v_) gc_->add_gc_root(x.ptr_address()); gc_->disable_gc(); } std::size_t AppState::nursery_tospace_scale() const { std::size_t N1_to_size = gc_->nursery_before_checkpoint(); std::size_t N_to_committed = gc_->nursery_to_committed(); std::size_t N_to_incr_gc_threshold = N1_to_size + gc_->config().incr_gc_threshold_; std::size_t N_to_scale = std::max(N_to_committed, N_to_incr_gc_threshold); return N_to_scale; } std::size_t AppState::tenured_tospace_scale() const { std::size_t T1_to_size = gc_->tenured_before_checkpoint(); std::size_t T_to_committed = gc_->tenured_to_committed(); std::size_t T_to_full_gc_threshold = T1_to_size + gc_->config().full_gc_threshold_; std::size_t T_to_scale = std::max(T_to_committed, T_to_full_gc_threshold); return T_to_scale; } GcStateDescription AppState::snapshot_gc_state() const { return GcStateDescription(GcGenerationDescription ("N", gc_->nursery_before_checkpoint(), gc_->nursery_after_checkpoint(), gc_->nursery_to_reserved(), gc_->nursery_to_committed(), gc_->nursery_before_checkpoint() + gc_->config().incr_gc_threshold_), GcGenerationDescription ("T", gc_->tenured_before_checkpoint(), gc_->tenured_after_checkpoint(), gc_->tenured_to_reserved(), gc_->tenured_to_committed(), gc_->tenured_before_checkpoint() + gc_->config().full_gc_threshold_), gc_->size(), gc_->committed(), gc_->allocated(), gc_->available(), gc_->mlog_size(), gc_->native_gc_statistics().total_promoted_, gc_->native_gc_statistics().n_mutation_ ); } void AppState::generate_random_mutation() { if (rng_() % 1000 > (5 * 1000) / 7) { /* p=16% integer */ gc_root_v_[next_root_++] = Integer::make(next_int_); } else if (rng_() % 1000 > (3 * 1000) / 7) { /* p=16% cons */ gp random_car = gc_root_v_.at(rng_() % gc_root_v_.size()); if (random_car.is_null()) random_car = List::nil; /* this will always incorporate existing list as tail of new list */ gp random_cdr = List::from(gc_root_v_[next_root_]); if (random_cdr.is_null()) random_cdr = List::nil; gp random_cons = List::cons(random_car, random_cdr); gc_root_v_[next_root_++] = random_cons; } else if (rng_() % 1000 > (0 * 1000) / 7) { /* p=24% mutation */ gp random_list = List::from(gc_root_v_.at(rng_() % gc_root_v_.size())); if (!random_list.is_null()) { if (rng_() % 2 == 0) { /* pick up some random object, assign as head */ gp random_car = gc_root_v_.at(rng_() % gc_root_v_.size()); random_list->assign_head(random_car); } else { /* pick up some random object; if List, assign tail as tail */ gp random_cdr = List::from(gc_root_v_.at(rng_() % gc_root_v_.size())); if (!random_cdr.is_null() && !random_cdr->is_nil()) random_list->assign_rest(random_cdr->rest()); } } } if (next_root_ >= gc_root_v_.size()) this->next_root_ = 0; } void draw_filled_rect_with_label(const char * text, const char * tooltip, const ImRect & rect, ImU32 fillcolor, ImU32 textcolor, ImDrawList * draw_list) { draw_list->AddRectFilled(rect.top_left(), rect.bottom_right(), fillcolor); //IM_COL32(0, 128, 0, 255) /*darker green*/); if ((rect.width() > 0.0) && (rect.height() > 0.0)) { ImGui::SetCursorScreenPos(rect.top_left()); ImGui::InvisibleButton("ttbutton", ImVec2(rect.width(), rect.height())); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("%s", tooltip); } } if (text) { auto textz = ImGui::CalcTextSize(text); /* N1 can be empty: but in that case don't bother to label it */ if (textz.x < rect.width()) { draw_list->AddText(ImVec2(rect.x_mid() - 0.5 * textz.x, rect.y_mid() - 0.5 * textz.y), textcolor, text); } } } using xo::scope; /** * @p p_alloc_p0 @p p_alloc_p1 On exit contains corners of rectangle * depicting allocated memory range * @p p_x1 On exit *p_x1 contains x-coord of right-hand edge of rectangle * depicting potential memory range **/ void draw_generation(const GcStateDescription & gcdescr, xo::gc::generation gen, bool with_labels, const ImRect & bounding_rect, ImDrawList * draw_list, ImRect * p_alloc_rect, float * p_x1) { //scope log(XO_DEBUG(with_labels)); using xo::gc::generation; /* mnemonic for gneeration. 'N' <-> nursery, 'T' <-> tenured */ const char * G_mnemonic = ""; /* bytes allocated to this generation since last GC * if nursery: new allocation * if tenured: promotions since last full GC */ std::size_t G0_to_size = 0; /* bytes used for residents of this generation that have survived at least one GC */ std::size_t G1_to_size = 0; /* bytes of reserved memory for this generation's to-space */ std::size_t G_to_reserved = 0; /* bytes of committed memory for this generation's to-space */ std::size_t G_to_committed = 0; /* next GC trigges when G0_to_size reaches this threshold */ std::size_t G_to_gc_threshold = 0; const GcGenerationDescription & gendescr = gcdescr.gen_state_v_[gen2int(gen)]; G_mnemonic = gendescr.mnemonic_; G1_to_size = gendescr.before_checkpoint_; G0_to_size = gendescr.after_checkpoint_; G_to_reserved = gendescr.reserved_; G_to_committed = gendescr.committed_; G_to_gc_threshold = gendescr.gc_threshold_; std::size_t G_to_scale = gendescr.scale(); /* * committed: G_to_committed * G1: G1_to_size * G0: G0_to_size * ckp: G1_to_size * ngc: G_to_gc_threshold * * <----------------------------- committed ---------------------------> * <------------------ used ------------------> <-------- free --------> * <------- G1 --------> <-------- G0 --------> * |NNNNNNNNNNNNNNNNNNNNN|nnnnnnnnnnnnnnnnnnnnnn|________________________| * ^ ^ * ckp ngc * * in screen coords: * * horizontally: * * rect.x_lo rect.x_hi * v v * * <--------------------------- display_w -----------------------------> <-+-> * <------------------------ ngc_w ----------------------> \- rh_text_dx * <------- G1_w ------> <-------- G0_w ------> * ^ ^ ^ ^ ^ * x0 G0_x0 G0_x1 ngc_w x1 * *p_x0 *p_g0_x1 *p_x1 * * vertically: * * <- rect.y_lo * ^ * * v * <- rect.y_hi */ ImRect chart_rect = bounding_rect; /* e.g. N1: 34511 bytes */ char g1_buf[255]; if (with_labels) { snprintf(g1_buf, sizeof(g1_buf), "reserved: %lu bytes; committed: %lu bytes; %s\u2081: %lu bytes; %s\u2080: %lu bytes", G_to_reserved, G_to_committed, G_mnemonic, G1_to_size, G_mnemonic, G0_to_size); auto textz = ImGui::CalcTextSize(g1_buf); assert(textz.y < bounding_rect.height()); chart_rect = bounding_rect.with_y_span(bounding_rect.y_lo() + textz.y + 2, bounding_rect.y_hi()); draw_list->AddText(bounding_rect.top_left(), IM_COL32(255, 255, 192, 255), g1_buf); } float rh_text_dx = 0.0; /* rhs label text, e.g "Mem: 36k" */ if (with_labels) { char buf[255]; snprintf(buf, sizeof(buf), "%s: %luk", (G_to_gc_threshold > G_to_committed) ? G_mnemonic : "Mem", G_to_scale / 1024); auto textz = ImGui::CalcTextSize(buf); rh_text_dx = 5 + textz.x; draw_list->AddText(ImVec2(chart_rect.x_hi() - textz.x, chart_rect.y_mid() - 0.5 * textz.y), IM_COL32(255, 255, 255, 255), buf); } /* chart rectangle */ // TODO: rect.with_x_span(rect.x_lo(), rect.x_hi() - rh_text_dx) draw_list->AddRect(chart_rect.top_left(), ImVec2(chart_rect.x_hi() - rh_text_dx, chart_rect.y_hi()), IM_COL32(255, 255, 255, 255) /*white*/); float display_w = chart_rect.width() - rh_text_dx; float G1_w = (display_w * G1_to_size) / G_to_scale; // TODO: rect.with_x_span(rect.x_lo(), rect.x_lo() + G1_w) float G1_x1 = chart_rect.x_lo() + G1_w; ImVec2 G1_p1(G1_x1, chart_rect.y_hi()); /* G1 */ { char buf[255]; if (with_labels) snprintf(buf, sizeof(buf), "%s\u2081: %luk", G_mnemonic, G1_to_size / 1024); /* N(1) */ char tooltip[255]; snprintf(tooltip, sizeof(tooltip), "%s\u2081: %lu - %s survivor size in bytes", G_mnemonic, G1_to_size, ((gen == xo::gc::generation::nursery) ? "nursery" : "tenured")); draw_filled_rect_with_label(with_labels ? buf : nullptr, tooltip, // TODO: rect.with_x_span(rect.x_lo(), rect.x_lo() + G1_w) ImRect(chart_rect.top_left(), G1_p1), IM_COL32( 0, 128, 0, 255) /*darker green*/, IM_COL32(255, 255, 255, 255) /*white*/, draw_list); } float G0_x0 = G1_x1; float G0_x1 = G0_x0 + (display_w * G0_to_size) / G_to_scale; // TODO: rect.with_x_span(G0_x0, G0_x1); ImVec2 G0_p0(G0_x0, chart_rect.y_lo()); ImVec2 G0_p1(G0_x1, chart_rect.y_hi()); /* G0 */ { char buf[255]; if (with_labels) snprintf(buf, sizeof(buf), "%s\u2080: %luk", G_mnemonic, G0_to_size / 1024); /* N(0) */ char tooltip[255]; snprintf(tooltip, sizeof(tooltip), "%s\u2080: %lu - %s new alloc size in bytes", G_mnemonic, G0_to_size, ((gen == xo::gc::generation::nursery) ? "nursery" : "tenured")); draw_filled_rect_with_label(with_labels ? buf : nullptr, tooltip, ImRect(G0_p0, G0_p1), IM_COL32( 32, 192, 32, 255) /*lighter green*/, IM_COL32( 0, 0, 0, 255) /*black*/, draw_list); } /* mark where next gc will trigger */ if (with_labels) { const char * uparrow = reinterpret_cast(u8"\u25b3"); float ngc_w = (display_w * G_to_gc_threshold) / G_to_scale; auto tmp = ImGui::CalcTextSize(uparrow); std::size_t uparrow_w = tmp.x; double ngc_x = chart_rect.x_lo() + ngc_w - uparrow_w/2.0; ImVec2 marker_pos(ngc_x, chart_rect.y_hi()); draw_list->AddText(marker_pos, IM_COL32(255, 128, 128, 255) /*red*/, uparrow); ImGui::SetCursorScreenPos(marker_pos); ImGui::InvisibleButton("mkbutton", tmp); if (ImGui::IsItemHovered()) { char marker_tt_buf[255]; snprintf(marker_tt_buf, sizeof(marker_tt_buf), "Next %s GC when size(%s) >= %lu bytes", (gen == generation::nursery ? "incremental" : "full"), (gen == generation::nursery ? "nursery" : "tenured"), G_to_gc_threshold); ImGui::SetTooltip("%s", marker_tt_buf); } } if (p_alloc_rect) *p_alloc_rect = chart_rect.with_x_span(chart_rect.x_lo(), G0_x1); if (p_x1) *p_x1 = chart_rect.x_hi() - rh_text_dx; } void draw_nursery(const GcStateDescription & gcstate, bool with_labels, const ImRect & rect, ImDrawList * draw_list, ImRect * p_alloc_rect, float * p_x1) { using xo::gc::generation; draw_generation(gcstate, generation::nursery, with_labels, rect, draw_list, p_alloc_rect, p_x1); } void draw_tenured(const GcStateDescription & gcstate, bool with_labels, const ImRect & rect, ImDrawList * draw_list, ImRect * p_alloc_rect, float * p_x1) { using xo::gc::generation; draw_generation(gcstate, generation::tenured, with_labels, rect, draw_list, p_alloc_rect, p_x1); } using xo::gc::GC; using xo::gc::GcStatisticsExt; using xo::gc::GcStatisticsHistory; using xo::gc::GcStatisticsHistoryItem; using xo::xtag; using std::size_t; void draw_gc_history(const GcStateDescription & gcstate, generation gen, const GcStatisticsHistory & gc_history, const ImRect & bounding_rect, bool debug_flag, ImDrawList * draw_list) { scope log(XO_DEBUG(debug_flag)); float lm = 50; float tm = 25; /* we're going to make a bar chart */ /* x_scale,y_scale in GC units (i.e. bytes) */ size_t x_scale = gc_history.capacity(); size_t yplus_scale = 0; size_t yminus_scale = 0; float display_w = bounding_rect.width() - lm; float display_h = bounding_rect.height() - tm; /* 1st loop: figure out max y scale */ for (const GcStatisticsHistoryItem & stats : gc_history) { size_t sz = stats.survive_z_; /*survive 1st gc */ size_t pz = stats.promote_z_; /*survive 2nd gc */ size_t psz = stats.persist_z_; /*survive 3+ gc */ size_t g0z = stats.garbage0_z_; size_t g1z = stats.garbage1_z_; size_t gNz = stats.garbageN_z_; if (yplus_scale < sz + pz + psz) yplus_scale = sz + pz + psz; if (yminus_scale < g0z + g1z + gNz) yminus_scale = g0z + g1z + gNz; } /* y-coord of x-axis */ float y_zero = bounding_rect.y_lo() + tm + (display_h * yplus_scale) / (yplus_scale + yminus_scale); float y_scale = yplus_scale + yminus_scale; /* width of 1 bar in screen coords */ float bar_w = display_w / gc_history.capacity(); /* 2nd loop: draw bars */ std::size_t i = 0; for (const GcStatisticsHistoryItem & stats : gc_history) { /* x-coordinates of bar */ float x_lo = lm + i * bar_w; float x_hi = x_lo + bar_w - 1; /* y-coordinates of persist bar (survived 3+ GCs) */ float ypsz_lo = (y_zero - (display_h * stats.persist_z_ / y_scale)); draw_list->AddRectFilled(ImVec2(x_lo, ypsz_lo), ImVec2(x_hi, y_zero), IM_COL32( 0, 64, 192, 255) /*darker blue*/); /* y-coordinates of promote bar (survived 2nd GC) */ float yp_hi = ypsz_lo; float yp_lo = (yp_hi - (display_h * stats.promote_z_ / y_scale)); draw_list->AddRectFilled(ImVec2(x_lo, yp_lo), ImVec2(x_hi, yp_hi), IM_COL32( 0, 128, 0, 255) /*darker green*/); /* y-coordinates of survivor bar (survived 1st GC) */ float ys_hi = yp_lo; float ys_lo = (ys_hi - (display_h * stats.survive_z_ / y_scale)); draw_list->AddRectFilled(ImVec2(x_lo, ys_lo), ImVec2(x_hi, ys_hi), IM_COL32( 32, 192, 32, 255)); // ----------------------------------------------------------- /* y-coordinates of garbageN bar (killed on 3+ GC) */ float ygN_lo = y_zero; float ygN_hi = (y_zero + (display_h * stats.garbageN_z_ / y_scale)); draw_list->AddRectFilled(ImVec2(x_lo, ygN_lo), ImVec2(x_hi, ygN_hi), IM_COL32(255, 192, 32, 255)); /* y-coordinates of garbage1 bar (killed on 2nd GC) */ float yg1_lo = ygN_hi; float yg1_hi = (yg1_lo + (display_h * stats.garbage1_z_ / y_scale)); draw_list->AddRectFilled(ImVec2(x_lo, y_zero), ImVec2(x_hi, yg1_hi), IM_COL32(192, 192, 32, 255)); /* y-coordinates of garbage0 bar (killed on 1st GC) */ float yg0_lo = yg1_hi; float yg0_hi = (yg0_hi + (display_h * stats.garbage0_z_ / y_scale)); draw_list->AddRectFilled(ImVec2(x_lo, yg0_lo), ImVec2(x_hi, yg0_hi), IM_COL32(255, 255, 32, 255)); ++i; } log && log(xtag("i", i)); } void draw_gc_state(const AppState & app_state, const GcStateDescription & gcstate, const ImRect & canvas_rect, ImDrawList * draw_list, ImRect * p_nursery_alloc_rect) { float lm = 50; float rm = 70; float tm = 10; float est_chart_text_height = 14; float h = 20; // chart bar height // draw stuff draw_list->AddRect(canvas_rect.top_left(), canvas_rect.bottom_right(), IM_COL32(255, 255, 255, 255)); /* bounding rectange for nursery display */ ImRect N_space_rect(ImVec2(canvas_rect.x_lo() + lm, canvas_rect.y_lo() + tm), ImVec2(canvas_rect.x_hi() - rm, canvas_rect.y_lo() + tm + h + est_chart_text_height)); /* rectangle representing allocated nursery range*/ ImRect N_alloc_rect; float N_x1 = 0.0; draw_nursery(gcstate, true /*with_labels*/, N_space_rect, draw_list, &N_alloc_rect, &N_x1); if (p_nursery_alloc_rect) *p_nursery_alloc_rect = N_alloc_rect; /* N0_to_size..N_to_scale: in bytes */ std::size_t N_to_scale = app_state.nursery_tospace_scale(); /* display_w .. N0_h : viewportcoords */ std::size_t display_w = canvas_rect.width() - lm - rm; std::size_t x0 = canvas_rect.x_lo() + lm; std::size_t x1 = canvas_rect.x_hi() - rm; std::size_t n_y0 = canvas_rect.y_lo() + tm; std::size_t n_y1 = n_y0 + h; // now turn to Tenured space std::size_t T_to_scale = app_state.tenured_tospace_scale(); std::size_t T1_h = h; /* want to put to-scale image of nursery next to to-scale image of tenured; * but also want space between them. */ float TplusN_to_scale = N_to_scale + T_to_scale; /* space between T, N images */ float TplusN_spacer = 10; /* for side-by-side tenured + nursery, with both on same scale * 2nd term is horiz space used for N label like 'Mem: 28k' */ std::size_t adj_display_w = display_w - (N_space_rect.x_hi() - N_x1); /* for smaller image of nursery */ std::size_t t_y0 = canvas_rect.y_lo() + 70 + h + 20; std::size_t t_y1 = t_y0 + T1_h; /* bounding rectangle for secondary nursery display */ ImRect np_rect(ImVec2(x0 + (adj_display_w * (T_to_scale/TplusN_to_scale)), t_y0 + est_chart_text_height), ImVec2(x0 + adj_display_w, t_y1 + est_chart_text_height)); // redraw nursery to same scale as tenured { draw_list->AddLine(N_space_rect.bottom_left(), np_rect.top_left(), IM_COL32(128, 128, 128, 255) /*grey*/); draw_list->AddLine(ImVec2(N_x1, N_space_rect.y_hi()), np_rect.top_right(), IM_COL32(128, 128, 128, 255) /*grey*/); draw_nursery(gcstate, false /*no labels*/, np_rect, //ImRect(ImVec2(np_x0, np_y0), ImVec2(np_x1, np_y1)), draw_list, nullptr, nullptr); } std::size_t h_y0 = t_y1 + est_chart_text_height; draw_tenured(gcstate, true /*with labels*/, ImRect(ImVec2(x0, t_y0), ImVec2(x0 + (adj_display_w * (T_to_scale/TplusN_to_scale)) - TplusN_spacer, h_y0)), draw_list, nullptr, nullptr); draw_gc_history(gcstate, generation::nursery, app_state.gc_->gc_history(), ImRect(ImVec2(x0, h_y0), ImVec2(x1, h_y0 + 250)), false /*debug_flag*/, draw_list); #ifdef NOPE draw_list->AddCircleFilled(ImVec2(canvas_p0.x + 50, canvas_p0.y + 50), 30.0f, IM_COL32(255, 0, 0, 255)); draw_list->AddText(ImVec2(canvas_p0.x + 10, canvas_p0.y + 10), IM_COL32(255, 255, 255, 255), "Hello 2D!"); #endif } struct DrawState; struct AnimateGcCopyCb : public xo::gc::GcCopyCallback { using generation = xo::gc::generation; explicit AnimateGcCopyCb(AppState * appstate, DrawState * drawstate) : p_app_state_{appstate}, p_draw_state_{drawstate} {} virtual void notify_gc_copy(std::size_t z, const void * src_addr, const void * dest_addr, generation src_gen, generation dest_gen); AppState * p_app_state_ = nullptr; DrawState * p_draw_state_ = nullptr; }; struct DrawState { up make_gc_copy_animation(AppState * app_state) { return std::make_unique(app_state, this); } ImDrawList * gcw_draw_list_ = nullptr; /* draw area */ ImVec2 gcw_canvas_p0_; ImVec2 gcw_canvas_p1_; /** rect displaying allocated nursery space **/ ImRect gcw_nursery_alloc_rect_; }; void AnimateGcCopyCb::notify_gc_copy(std::size_t z, const void * src_addr, const void * dest_addr, generation src_gen, generation dest_gen) { using xo::scope; using xo::xtag; using xo::gc::generation_result; using xo::gc::role; scope log(XO_DEBUG(false), xtag("z", z), xtag("src", src_addr), xtag("dest", dest_addr), xtag("src_gen", src_gen), xtag("dest_gen", dest_gen)); const ImRect & nursery_rect = p_draw_state_->gcw_nursery_alloc_rect_; auto [x_coord_lo, x_coord_hi] = nursery_rect.x_span(); auto [gen, offset, alloc] = p_app_state_->gc_->fromspace_location_of(src_addr); if (gen == generation_result::not_found) { auto [lo, hi] = p_app_state_->gc_->nursery_span(role::from_space); log && log(xtag("N.from.lo", (void*)lo), xtag("N.from.hi", (void*)hi)); assert(false); } double w0 = offset / static_cast(alloc); float src0_x = ((1.0 - w0) * x_coord_lo) + (w0 * x_coord_hi); double w1 = (offset + z) / static_cast(alloc); float src1_x = ((1.0 - w1) * x_coord_lo) + (w1 * x_coord_hi); ImRect src_rect = nursery_rect.with_x_span(src0_x, src1_x); p_draw_state_->gcw_draw_list_->AddRectFilled(src_rect.top_left(), src_rect.bottom_right(), IM_COL32(255, 128, 128, 255)); } int main(int, char **) { using namespace std; std::cout << "Hello, world!" << std::endl; SDL_SetHint(SDL_HINT_VIDEO_X11_FORCE_EGL, "0"); SDL_Init(SDL_INIT_VIDEO); SDL_version compiled; SDL_VERSION(&compiled); std::cerr << "SDL version: " << (int)compiled.major << "." << (int)compiled.minor << "." << (int)compiled.patch << std::endl; SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); #if 0 SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG); #endif std::cerr << "SDL video driver: " << SDL_GetCurrentVideoDriver() << std::endl; SDL_Window * window = SDL_CreateWindow("imgui + sdl2 + opengl", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 2000, 1000, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); if (window) { std::cerr << "SDL_CreateWindow done" << std::endl; } else { std::cerr << "SDL_CreateWindow failed: [" << SDL_GetError() << "]" << std::endl; SDL_Quit(); return -1; } SDL_GLContext gl_context = SDL_GL_CreateContext(window); int major, minor; SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &major); SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &minor); std::cerr << "Requested OpenGL version: " << major << "." << minor << std::endl; if (gl_context) { std::cerr << "SDL_GL_CreateContext done" << std::endl; } else { std::cerr << "SDL_GL_CreateContext failed: [" << SDL_GetError() << "]" << std::endl; return -1; } if (SDL_GL_MakeCurrent(window, gl_context) != 0) { std::cerr << "SDL_GL_MakeCurrent failed: [" << SDL_GetError() << "]" << std::endl; SDL_GL_DeleteContext(gl_context); SDL_DestroyWindow(window); SDL_Quit(); return -1; } SDL_GL_SetSwapInterval(1); // enable vsync GLenum glew_status = glewInit(); if (glew_status == GLEW_OK) { std::cerr << "glewInit done" << std::endl; } else { std::cerr << "glewInit failed: [" << glewGetErrorString(glew_status) << std::endl; return -1; } const GLubyte * version = glGetString(GL_VERSION); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); if (version) { std::cerr << "OpenGL version: [" << version << "]" << std::endl; } else { std::cerr << "OpenGL version not available" << std::endl; } IMGUI_CHECKVERSION(); ImGui::CreateContext(); ImGuiIO & io = ImGui::GetIO(); (void)io; io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Load noto sans font from unix environment NOTO_ONFTS_PATH // (see xo-umbrella2/default.nix shellHook) const char * fonts_path = std::getenv("DEJAVU_FONTS_PATH"); if (fonts_path) { const float font_size = 14.0f; std::string font_path = xo::tostr(fonts_path, "/truetype/DejaVuSans.ttf"); /* check file exists */ std::ifstream font_in(font_path); if (font_in.good()) { std::cerr << "loading font [" << font_path << "]" << std::endl; ImFont * font = io.Fonts->AddFontFromFileTTF(font_path.c_str(), font_size); if (font) { std::cerr << "font loaded" << std::endl; ImFontConfig config; config.MergeMode = true; // latin extended chars static const ImWchar latin_ranges[] = { 0x0020, 0x00ff, // basic latin + latin supplement 0x0100, 0x017f, // latin extended-A 0x0180, 0x024f, // latin extended-B 0x2080, 0x208a, // subscript numerals 0x25b2, 0x25b4, // arrows 0, }; io.Fonts->AddFontFromFileTTF(font_path.c_str(), font_size, &config, latin_ranges); } else { std::cerr << "font file load failed" << std::endl; std::cerr << "Fallback to default ImGui font" << std::endl; } } } else { std::cerr << "Expected DEJAVU_FONTS_PATH environment var." << std::endl; std::cerr << "Fallback to default ImGui font" << std::endl; } ImGui::StyleColorsDark(); ImGui_ImplSDL2_InitForOpenGL(window, gl_context); ImGui_ImplOpenGL3_Init("#version 330"); bool show_demo_window = true; bool show_another_window = false; ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); float counter_value = 0.0f; using xo::obj::Integer; using xo::obj::List; using xo::rng::xoshiro256ss; using xo::rng::Seed; using xo::up; using xo::gp; using xo::gc::GC; using xo::Object; AppState app_state; DrawState draw_state; app_state.gc_->add_gc_copy_callback(draw_state.make_gc_copy_animation(&app_state)); // Main Loop bool done = false; while (!done) { /** generate random alloc **/ app_state.generate_random_mutation(); GcStateDescription gcstate = app_state.snapshot_gc_state(); /** poll + handle events */ SDL_Event event; while (SDL_PollEvent(&event)) { ImGui_ImplSDL2_ProcessEvent(&event); if (event.type == SDL_QUIT) done = true; if (event.type == SDL_WINDOWEVENT) { if (event.window.event == SDL_WINDOWEVENT_CLOSE) { if (event.window.windowID == SDL_GetWindowID(window)) { done = true; } } else if (event.window.event == SDL_WINDOWEVENT_RESIZED) { // handle resize immediately int w, h; SDL_GetWindowSize(window, &w, &h); glViewport(0, 0, w, h); } } } //int w, h; //SDL_GetWindowSize(window, &w, &h); //glViewport(0, 0, w, h); glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w); glClear(GL_COLOR_BUFFER_BIT); // draw dear imgui frame ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplSDL2_NewFrame(); ImGui::NewFrame(); ImGui::SetNextWindowPos(ImVec2(0, 0)); ImGui::SetNextWindowSize(io.DisplaySize); ImGui::Begin("Background", nullptr, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoDecoration); ImGui::End(); // 1. big demo window if (show_demo_window) ImGui::ShowDemoWindow(&show_demo_window); // 2. show window that we create ourselves { static int counter = 0; ImGui::Begin("Hello, world!"); ImGui::Text("This is totes useful text..."); ImGui::Checkbox("demo window", &show_demo_window); ImGui::Checkbox("second window", &show_another_window); ImGui::SliderFloat("float", &counter_value, 0.0f, 1.0f); ImGui::ColorEdit3("clear color", (float*)&clear_color); if (ImGui::Button("Button")) ++counter; ImGui::NewLine(); // ImGui::SameLine() /* \u2080 = N0, \u2081 = N1 */ ImGui::Text("alloc [%lu] avail [%lu] ", gcstate.gc_allocated_, gcstate.gc_available_); //ImGui::NewLine(); ImGui::Text("promoted [%lu]", gcstate.total_promoted_); ImGui::Text("mutation [%lu] mlog [%lu]", gcstate.total_n_mutation_, gcstate.gc_mlog_size_); ImGui::Text("appl average %.3f ms/frame (%.1f fps)", 1000.0f / io.Framerate, io.Framerate); ImDrawList * draw_list = ImGui::GetWindowDrawList(); ImVec2 canvas_p0 = ImGui::GetCursorScreenPos(); ImVec2 canvas_sz = ImGui::GetContentRegionAvail(); ImVec2 canvas_p1 = ImVec2(canvas_p0.x + canvas_sz.x, canvas_p0.y + canvas_sz.y); /* stash so GC copy animation can find it */ draw_state.gcw_draw_list_ = draw_list; draw_state.gcw_canvas_p0_ = canvas_p0; draw_state.gcw_canvas_p1_ = canvas_p1; draw_gc_state(app_state, gcstate, ImRect(canvas_p0, canvas_p1), draw_list, &draw_state.gcw_nursery_alloc_rect_); app_state.gc_->enable_gc(); /* GC may run here, in which case control reenters via AnimateGcCopyCb; * callback will rely on loop assignments to draw_area members. */ app_state.gc_->disable_gc(); ImGui::End(); } // 3. another window if (show_another_window) { ImGui::Begin("another window", &show_another_window); ImGui::Text("hello from second window"); if (ImGui::Button("close me")) show_another_window = false; ImGui::End(); } // rendering ImGui::Render(); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); SDL_GL_SwapWindow(window); } std::cerr << "cleanup.." << std::endl; ImGui_ImplOpenGL3_Shutdown(); ImGui_ImplSDL2_Shutdown(); ImGui::DestroyContext(); SDL_GL_DeleteContext(gl_context); SDL_DestroyWindow(window); SDL_Quit(); std::cerr << "All done, goodbye..." << std::endl; return 0; } /* imgui_ex2.cpp */