/* @file EventSink.hpp */ #pragma once namespace xo { namespace sim { /* something that observes (consumes) events of type T. * we deliberately hide event sinks from top-level of simulator scaffold, * so that we don't have to impose a common event type for T */ template class EventSink { public: void operator()(T const & x); }; /*EventSink*/ } /*namespace sim*/ } /*namespace xo*/ /* end EventSink.hpp */