xo-alloc/xo-alloc2/utest/random_allocs.cpp

184 lines
6.1 KiB
C++

/** @file random_allocs.cpp
*
* @author Roland Conybeare, Dec 2025
**/
#include "random_allocs.hpp"
#include "padding.hpp"
#include <xo/indentlog/scope.hpp>
#include <xo/indentlog/print/tag.hpp>
#include <catch2/catch.hpp>
#include <map>
namespace utest {
using xo::mm::AllocInfo;
using xo::mm::padding;
using xo::rng::xoshiro256ss;
using xo::facet::obj;
using xo::scope;
using xo::xtag;
using std::uint32_t;
using std::byte;
/* remember an allocation result.
* application owns memory in [lo, lo+z)
*/
struct Alloc {
Alloc() = default;
Alloc(byte * lo, size_t z) : lo_{lo}, z_{z} {}
byte * lo() const { return lo_; }
byte * hi() const { return lo_ + z_; }
byte * lo_ = nullptr;
size_t z_ = 0;
};
bool
AllocUtil::random_allocs(uint32_t n_alloc,
bool catch_flag,
xoshiro256ss * p_rgen,
obj<AAllocator> mm)
{
scope log(XO_DEBUG(catch_flag), xtag("n-alloc", n_alloc));
/* track allocs. verify:
* - allocs are non-overlapping
* - allocs have valid alloc header
* - allocs surrounded by guard bytes
*
* allocs sorted on Alloc::lo
*/
std::map<byte *, Alloc> allocs_by_lo_map;
/* allocs sorted on Alloc::hi */
std::map<byte *, Alloc*> allocs_by_hi_map;
for (uint32_t i_alloc = 0; i_alloc < n_alloc; ++i_alloc) {
std::normal_distribution<double> ngen{5.0, 1.5};
double si = ngen(*p_rgen);
double zi = ::pow(2.0, si);
std::size_t z = ::ceil(zi);
bool ok_flag = true;
std::byte * mem = mm.alloc(z);
log && log(xtag("i_alloc", i_alloc),
xtag("si", si),
xtag("zi", zi),
xtag("mem", mem));
log && log(xtag("used", mm.allocated()),
xtag("avail", mm.available()),
xtag("commit", mm.committed()),
xtag("resv", mm.reserved()));
REQUIRE_ORFAIL(ok_flag, catch_flag, mem != nullptr);
REQUIRE_ORFAIL(ok_flag, catch_flag, mm.contains(mem));
REQUIRE_ORFAIL(ok_flag, catch_flag, mm.last_error().error_seq_ == 0);
REQUIRE_ORFAIL(ok_flag, catch_flag, mm.last_error().error_ == xo::mm::error::none);
{
auto ix = allocs_by_lo_map.lower_bound(mem);
if (ix != allocs_by_lo_map.end()) {
REQUIRE_ORFAIL(ok_flag, catch_flag, (ix->first > mem + z));
}
}
{
auto ix = allocs_by_hi_map.upper_bound(mem);
if (ix != allocs_by_hi_map.end()) {
--ix;
REQUIRE_ORFAIL(ok_flag, catch_flag, (ix->first < mem));
}
}
allocs_by_lo_map[mem] = Alloc(mem, z);
allocs_by_hi_map[mem + z] = &(allocs_by_lo_map[mem]);
/* verify we can recover alloc info */
AllocInfo info = mm.alloc_info(mem);
REQUIRE_ORFAIL(ok_flag, catch_flag, info.is_valid());
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.size() == padding::with_padding(z));
/* age isn't configured -> 0 = sentinel */
REQUIRE_ORFAIL(ok_flag, catch_flag, info.age() == 0);
/* tseq isn't configured -> 0 = sentinel */
REQUIRE_ORFAIL(ok_flag, catch_flag, info.tseq() == 0);
if ((info.p_config_->guard_z_ > 0)
|| info.guard_lo().first
|| info.guard_lo().second
|| info.guard_hi().first
|| info.guard_hi().second)
{
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_lo().first != nullptr);
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_lo().second != nullptr);
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_lo().first + info.guard_z()
== info.guard_lo().second);
for (const byte * p = info.guard_lo().first;
p != info.guard_lo().second; ++p)
{
REQUIRE_ORFAIL(ok_flag, catch_flag, (char)*p == info.guard_byte());
}
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_hi().first != nullptr);
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_hi().second != nullptr);
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_hi().first + info.guard_z()
== info.guard_hi().second);
for (const byte * p = info.guard_hi().first;
p != info.guard_hi().second; ++p)
{
REQUIRE_ORFAIL(ok_flag, catch_flag, (char)*p == info.guard_byte());
}
} else {
/* control here only if all of:
* - guard_z is zero
* - guard_lo empty
* - guard_hi empty
*/
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_lo().first == nullptr);
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_lo().second == nullptr);
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_hi().first == nullptr);
REQUIRE_ORFAIL(ok_flag, catch_flag,
info.guard_hi().second == nullptr);
}
#ifdef NOT_YET // to verify iteration here, need iterator support in AAllocator
/* verify iteration visits all the allocs, exactly once */
{
auto alloc_map = allocs_by_lo_map;
for (AllocInfo info : mm) {
}
}
#endif
}
return true;
}
}
/* end random_allocs.cpp */