xo-alloc/xo-imgui/example/ex4a/VulkanApp.hpp

687 lines
26 KiB
C++

#pragma once
#include <vulkan/vulkan.h>
#include <SDL.h>
#include <SDL_vulkan.h>
#include <imgui.h>
#include <backends/imgui_impl_sdl2.h>
#include <backends/imgui_impl_vulkan.h>
#include <iostream>
#include <vector>
#include <stdexcept>
class MinimalImGuiVulkan {
public:
/* run application; borrows calling thread for event loop,
* until application exit
*/
void run();
private:
void init_window() {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
throw std::runtime_error("Failed to initialize SDL!");
}
this->window_ = SDL_CreateWindow(
"ImGui Vulkan SDL2 Example",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
800, 600,
SDL_WINDOW_VULKAN | SDL_WINDOW_RESIZABLE
);
if (!window_) {
throw std::runtime_error("Failed to create SDL window!");
}
}
void init_vulkan() {
createInstance();
createSurface();
pickPhysicalDevice();
createLogicalDevice();
this->createSwapchain();
this->createImageViews();
this->createRenderPass(); // must come before createFrameBuffers
this->createFramebuffers();
createCommandPool();
createCommandBuffers();
createSyncObjects();
createDescriptorPool();
}
void createInstance() {
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "ImGui Vulkan App";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "No Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
uint32_t extensionCount = 0;
if (!SDL_Vulkan_GetInstanceExtensions(window_, &extensionCount, nullptr)) {
throw std::runtime_error("Failed to get SDL Vulkan extensions!");
}
std::vector<const char*> extensions(extensionCount);
if (!SDL_Vulkan_GetInstanceExtensions(window_, &extensionCount, extensions.data())) {
throw std::runtime_error("Failed to get SDL Vulkan extensions!");
}
#ifdef __apple__
// Add portability extension for MoltenVK (macOS)
extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
#endif
createInfo.enabledExtensionCount = extensions.size();
createInfo.ppEnabledExtensionNames = extensions.data();
createInfo.enabledLayerCount = 0;
#ifdef __apple__
// CRITICAL: Enable portability enumeration flag for MoltenVK
createInfo.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
#endif
int result = vkCreateInstance(&createInfo, nullptr, &(this->instance_));
if (result != VK_SUCCESS) {
printf("vkCreateInstance failed with error: %d\n", result);
throw std::runtime_error("Failed to create instance!");
}
}
void createSurface() {
if (!SDL_Vulkan_CreateSurface(window_, instance_, &surface)) {
throw std::runtime_error("Failed to create SDL Vulkan surface!");
}
}
void pickPhysicalDevice() {
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance_, &deviceCount, nullptr);
if (deviceCount == 0) {
throw std::runtime_error("Failed to find GPUs with Vulkan support!");
}
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance_, &deviceCount, devices.data());
this->physical_device_ = devices[0]; // Just pick the first one for simplicity
// Find graphics queue family
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(physical_device_, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(physical_device_, &queueFamilyCount, queueFamilies.data());
for (uint32_t i = 0; i < queueFamilies.size(); i++) {
if (queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
VkBool32 presentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(physical_device_, i, surface, &presentSupport);
if (presentSupport) {
graphicsQueueFamily = i;
break;
}
}
}
}
void createLogicalDevice() {
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = graphicsQueueFamily;
queueCreateInfo.queueCount = 1;
float queuePriority = 1.0f;
queueCreateInfo.pQueuePriorities = &queuePriority;
VkPhysicalDeviceFeatures deviceFeatures{};
VkDeviceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
createInfo.pQueueCreateInfos = &queueCreateInfo;
createInfo.queueCreateInfoCount = 1;
createInfo.pEnabledFeatures = &deviceFeatures;
const char* deviceExtensions[] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
createInfo.enabledExtensionCount = 1;
createInfo.ppEnabledExtensionNames = deviceExtensions;
if (vkCreateDevice(physical_device_, &createInfo, nullptr, &device) != VK_SUCCESS) {
throw std::runtime_error("Failed to create logical device!");
}
vkGetDeviceQueue(device, graphicsQueueFamily, 0, &graphicsQueue);
}
void createSwapchain() {
VkSurfaceCapabilitiesKHR capabilities;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device_, surface, &capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device_, surface, &formatCount, nullptr);
std::vector<VkSurfaceFormatKHR> formats(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device_, surface, &formatCount, formats.data());
VkSurfaceFormatKHR surfaceFormat = formats[0];
swapchainImageFormat = surfaceFormat.format;
int width, height;
SDL_Vulkan_GetDrawableSize(window_, &width, &height);
swapchainExtent = {static_cast<uint32_t>(width), static_cast<uint32_t>(height)};
uint32_t imageCount = capabilities.minImageCount + 1;
if (capabilities.maxImageCount > 0 && imageCount > capabilities.maxImageCount) {
imageCount = capabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = surfaceFormat.format;
createInfo.imageColorSpace = surfaceFormat.colorSpace;
createInfo.imageExtent = swapchainExtent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.preTransform = capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = VK_PRESENT_MODE_FIFO_KHR;
createInfo.clipped = VK_TRUE;
if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapchain) != VK_SUCCESS) {
throw std::runtime_error("Failed to create swap chain!");
}
vkGetSwapchainImagesKHR(device, swapchain, &imageCount, nullptr);
swapchainImages.resize(imageCount);
vkGetSwapchainImagesKHR(device, swapchain, &imageCount, swapchainImages.data());
}
void createImageViews() {
swapchainImageViews.resize(swapchainImages.size());
for (size_t i = 0; i < swapchainImages.size(); i++) {
VkImageViewCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = swapchainImages[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = swapchainImageFormat;
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.baseMipLevel = 0;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.baseArrayLayer = 0;
createInfo.subresourceRange.layerCount = 1;
if (vkCreateImageView(device, &createInfo, nullptr, &swapchainImageViews[i]) != VK_SUCCESS) {
throw std::runtime_error("Failed to create image views!");
}
}
}
void createRenderPass() {
VkAttachmentDescription colorAttachment{};
colorAttachment.format = swapchainImageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
renderPassInfo.dependencyCount = 1;
renderPassInfo.pDependencies = &dependency;
if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS) {
throw std::runtime_error("Failed to create render pass!");
}
}
void createFramebuffers() {
framebuffers.resize(swapchainImageViews.size());
for (size_t i = 0; i < swapchainImageViews.size(); i++) {
VkImageView attachments[] = { swapchainImageViews[i] };
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = renderPass;
framebufferInfo.attachmentCount = 1;
framebufferInfo.pAttachments = attachments;
framebufferInfo.width = swapchainExtent.width;
framebufferInfo.height = swapchainExtent.height;
framebufferInfo.layers = 1;
if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &framebuffers[i]) != VK_SUCCESS) {
throw std::runtime_error("Failed to create framebuffer!");
}
}
}
void createCommandPool() {
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = graphicsQueueFamily;
if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
throw std::runtime_error("Failed to create command pool!");
}
}
void createCommandBuffers() {
commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = static_cast<uint32_t>(commandBuffers.size());
if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) {
throw std::runtime_error("Failed to allocate command buffers!");
}
}
void createSyncObjects() {
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
VkSemaphoreCreateInfo semaphoreInfo{};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
VkFenceCreateInfo fenceInfo{};
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS ||
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS ||
vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS) {
throw std::runtime_error("Failed to create synchronization objects!");
}
}
}
void createDescriptorPool() {
VkDescriptorPoolSize pool_sizes[] = {
{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
};
VkDescriptorPoolCreateInfo pool_info = {};
pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
pool_info.maxSets = 1000 * IM_ARRAYSIZE(pool_sizes);
pool_info.poolSizeCount = (uint32_t)IM_ARRAYSIZE(pool_sizes);
pool_info.pPoolSizes = pool_sizes;
if (vkCreateDescriptorPool(device, &pool_info, nullptr, &descriptorPool) != VK_SUCCESS) {
throw std::runtime_error("Failed to create descriptor pool!");
}
}
void init_imgui() {
// Setup Dear ImGui context
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
// Setup Dear ImGui style
ImGui::StyleColorsDark();
// Setup Platform/Renderer backends
ImGui_ImplSDL2_InitForVulkan(window_);
ImGui_ImplVulkan_InitInfo init_info = {};
init_info.Instance = instance_;
init_info.PhysicalDevice = physical_device_;
init_info.Device = device;
init_info.QueueFamily = graphicsQueueFamily;
init_info.Queue = graphicsQueue;
init_info.PipelineCache = VK_NULL_HANDLE;
init_info.DescriptorPool = descriptorPool;
init_info.RenderPass = renderPass;
init_info.Subpass = 0;
init_info.MinImageCount = MAX_FRAMES_IN_FLIGHT;
init_info.ImageCount = static_cast<uint32_t>(swapchainImages.size());
init_info.MSAASamples = VK_SAMPLE_COUNT_1_BIT;
init_info.Allocator = nullptr;
init_info.CheckVkResultFn = nullptr;
ImGui_ImplVulkan_Init(&init_info);
//ImGui_ImplVulkan_Init(&init_info, renderPass);
// Upload Fonts
VkCommandBuffer command_buffer = beginSingleTimeCommands();
ImGui_ImplVulkan_CreateFontsTexture();
endSingleTimeCommands(command_buffer);
//ImGui_ImplVulkan_DestroyFontUploadObjects();
}
VkCommandBuffer beginSingleTimeCommands() {
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandPool = commandPool;
allocInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
vkBeginCommandBuffer(commandBuffer, &beginInfo);
return commandBuffer;
}
void endSingleTimeCommands(VkCommandBuffer commandBuffer) {
vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(graphicsQueue);
vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
}
void main_loop() {
SDL_Event event;
while (!quit) {
while (SDL_PollEvent(&event)) {
ImGui_ImplSDL2_ProcessEvent(&event);
if (event.type == SDL_QUIT) {
quit = true;
}
}
drawFrame();
}
vkDeviceWaitIdle(device);
}
void drawFrame() {
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
uint32_t imageIndex;
VkResult result = vkAcquireNextImageKHR(device, swapchain, UINT64_MAX,
imageAvailableSemaphores[currentFrame],
VK_NULL_HANDLE, &imageIndex);
switch (result) {
case VK_SUCCESS:
case VK_SUBOPTIMAL_KHR:
break;
case VK_ERROR_OUT_OF_DATE_KHR:
recreateSwapchain();
// deliberate earlyexit
return;
default:
throw std::runtime_error("failed to acquire swapchain image!");
break;
}
vkResetFences(device, 1, &inFlightFences[currentFrame]);
vkResetCommandBuffer(commandBuffers[currentFrame], 0);
recordCommandBuffer(commandBuffers[currentFrame], imageIndex);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
VkSemaphore waitSemaphores[] = {imageAvailableSemaphores[currentFrame]};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffers[currentFrame];
VkSemaphore signalSemaphores[] = {renderFinishedSemaphores[currentFrame]};
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores;
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS) {
throw std::runtime_error("Failed to submit draw command buffer!");
}
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = signalSemaphores;
VkSwapchainKHR swapChains[] = {swapchain};
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapChains;
presentInfo.pImageIndices = &imageIndex;
result = vkQueuePresentKHR(graphicsQueue, &presentInfo);
if (framebuffer_resized_flag_)
result = VK_ERROR_OUT_OF_DATE_KHR;
switch (result) {
case VK_SUCCESS:
break;
case VK_ERROR_OUT_OF_DATE_KHR:
case VK_SUBOPTIMAL_KHR:
framebuffer_resized_flag_ = false;
this->recreateSwapchain();
break;
default:
throw std::runtime_error("failed to present swapchain image!");
}
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
}
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) {
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
throw std::runtime_error("Failed to begin recording command buffer!");
}
VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = renderPass;
renderPassInfo.framebuffer = framebuffers[imageIndex];
renderPassInfo.renderArea.offset = {0, 0};
renderPassInfo.renderArea.extent = swapchainExtent;
VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
// Start the Dear ImGui frame
ImGui_ImplVulkan_NewFrame();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
// Create a simple ImGui window
ImGui::Begin("Hello, Vulkan + SDL2!");
ImGui::Text("This is a minimal ImGui + Vulkan + SDL2 example!");
static float f = 0.0f;
static int counter = 0;
ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
if (ImGui::Button("Button"))
counter++;
ImGui::SameLine();
ImGui::Text("counter = %d", counter);
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
ImGui::End();
// Rendering
ImGui::Render();
ImDrawData* draw_data = ImGui::GetDrawData();
ImGui_ImplVulkan_RenderDrawData(draw_data, commandBuffer);
vkCmdEndRenderPass(commandBuffer);
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
throw std::runtime_error("Failed to record command buffer!");
}
}
void recreateSwapchain() {
// handle window minimization: wait until window has valid size
int width = 0;
int height = 0;
SDL_GetWindowSize(window_, &width, &height);
while (width == 0 || height == 0) {
SDL_GetWindowSize(window_, &width, &height);
SDL_WaitEvent(nullptr);
}
// wait until device idle before cleaning up resources
vkDeviceWaitIdle(device);
// cleanup old swapchain
this->cleanupFrameBuffers();
this->cleanupImageViews();
this->cleanupSwapchain();
// create new swapchain
this->createSwapchain();
this->createImageViews();
this->createFramebuffers();
}
void cleanupFrameBuffers() {
for (auto framebuffer : framebuffers) {
vkDestroyFramebuffer(device, framebuffer, nullptr);
}
framebuffers.clear();
}
void cleanupImageViews() {
for (auto imageView : swapchainImageViews) {
vkDestroyImageView(device, imageView, nullptr);
}
swapchainImageViews.clear();
}
void cleanupSwapchain() {
vkDestroySwapchainKHR(device, swapchain, nullptr);
}
void cleanup() {
ImGui_ImplVulkan_Shutdown();
ImGui_ImplSDL2_Shutdown();
ImGui::DestroyContext();
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
vkDestroyFence(device, inFlightFences[i], nullptr);
}
vkDestroyCommandPool(device, commandPool, nullptr);
this->cleanupFrameBuffers();
this->cleanupImageViews();
this->cleanupSwapchain();
vkDestroyRenderPass(device, renderPass, nullptr);
vkDestroyDescriptorPool(device, descriptorPool, nullptr);
vkDestroyDevice(device, nullptr);
vkDestroySurfaceKHR(instance_, surface, nullptr);
vkDestroyInstance(instance_, nullptr);
this->instance_ = nullptr;
SDL_DestroyWindow(window_);
this->window_ = nullptr;
SDL_Quit();
}
private:
SDL_Window* window_ = nullptr;
VkInstance instance_;
VkPhysicalDevice physical_device_;
VkDevice device;
VkQueue graphicsQueue;
VkSurfaceKHR surface;
VkSwapchainKHR swapchain;
VkFormat swapchainImageFormat;
VkExtent2D swapchainExtent;
std::vector<VkImage> swapchainImages;
std::vector<VkImageView> swapchainImageViews;
VkRenderPass renderPass;
std::vector<VkFramebuffer> framebuffers;
VkCommandPool commandPool;
std::vector<VkCommandBuffer> commandBuffers;
std::vector<VkSemaphore> imageAvailableSemaphores;
std::vector<VkSemaphore> renderFinishedSemaphores;
std::vector<VkFence> inFlightFences;
VkDescriptorPool descriptorPool;
uint32_t currentFrame = 0;
const int MAX_FRAMES_IN_FLIGHT = 2;
uint32_t graphicsQueueFamily = 0;
/* true when window resize behavior detected,
* until swapchain in consistent state.
*/
bool framebuffer_resized_flag_ = false;
bool quit = false;
}; /*MinimalImGuiVulkan*/