.. _examples: .. toctree :maxdepth: 2 Examples ======== Arena allocation ----------------- .. code-block:: cpp #include using namespace xo::mm; using namespace std; Create an arena: .. code-block:: cpp // create arena, size 64k DArena arena = DArena::map(ArenaConfig { .size_ = 64*1024; }); cout << arena.lo() << ".." << arena.hi(); This determines a VM memory address range. Actually address range is rounded up to a whole number of VM pages. Size here is a hard maximum. It cannot be changed for this arena instance. .. code-block:: cpp arena.reserved(); // 64k arena.committed(); // 0k arena.available(); // 0k Although we know the address range for arena, it doesn't own any physical memory yet.