xo-imgui: refactor: method names in MinimalImGuiVulkan
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2 changed files with 22 additions and 22 deletions
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@ -4,10 +4,10 @@
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void MinimalImGuiVulkan::run()
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{
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this->initWindow();
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this->initVulkan();
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this->initImGui();
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this->mainLoop();
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this->init_window();
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this->init_vulkan();
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this->init_imgui();
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this->main_loop();
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this->cleanup();
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}
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@ -18,22 +18,7 @@ public:
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void run();
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private:
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void initVulkan() {
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createInstance();
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createSurface();
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pickPhysicalDevice();
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createLogicalDevice();
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this->createSwapchain();
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this->createImageViews();
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this->createRenderPass(); // must come before createFrameBuffers
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this->createFramebuffers();
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createCommandPool();
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createCommandBuffers();
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createSyncObjects();
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createDescriptorPool();
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}
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void initWindow() {
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void init_window() {
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if (SDL_Init(SDL_INIT_VIDEO) != 0) {
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throw std::runtime_error("Failed to initialize SDL!");
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}
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@ -51,6 +36,21 @@ private:
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}
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}
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void init_vulkan() {
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createInstance();
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createSurface();
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pickPhysicalDevice();
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createLogicalDevice();
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this->createSwapchain();
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this->createImageViews();
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this->createRenderPass(); // must come before createFrameBuffers
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this->createFramebuffers();
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createCommandPool();
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createCommandBuffers();
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createSyncObjects();
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createDescriptorPool();
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}
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void createInstance() {
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VkApplicationInfo appInfo{};
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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@ -365,7 +365,7 @@ private:
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}
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}
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void initImGui() {
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void init_imgui() {
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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@ -435,7 +435,7 @@ private:
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vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
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}
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void mainLoop() {
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void main_loop() {
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SDL_Event event;
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while (!quit) {
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